Drinking Games Logo Party Games Logo
 

Fun Drinking &
 Party Games!!

Drinking Games Base
 Drinking Games Home arrow All Drinking Games
Main Menu
Drinking Games Home
Contact Us
Site Use Policy
Site Use Policy
Games
All Drinking Games
Bar Games
Board & Game Show
Card Games
Dice Games
Featured Games
Movies & Entertainment
Party Games
Non-Drinking Games
Interactive
Submit a Game
Upload A Video
Forums
Drunk Shopping
Watch Party Videos
Drunk Pictures
Links
Hot Drinking Sites
Link Our Banners
Links
Sitemap
Advertise with Us





Games List - Scroll Down to See the Games
Spacer Pic
Sponsers - All Games






All Drinking Games
- Pukes and Staggers PDF Print E-mail
User Rating: / 0
Happy Beer Can Logo

HAPPY BEER GAMES Presents...

the MOST FUN Drinking Board Game on the Planet!!

“PUKES and STAGGERS”
The FUN NEW Drinking Board Game!



Pukes and Staggers Board Game 01


This isn’t just your average drinking game! Perform outrageous tasks, drink in the most unusual ways, and have the most fun you’ve ever had playing a drinking game.  Have you ever tried drinking a beer upside down, reveal an embarrassing story about yourself, or mix every drink in the room? Whether it’s just a couple of friends hanging out at home or the main attraction of your next party, Pukes and Staggers will have you laughing and drinking beyond imagination!  But don’t take our word for it, try it, we dare you!


Special Deal for Fundrinkgames.com drinkers and gamers!!  You can save $5.00 when you purchase Pukes and Staggers! To get this special price, enter the code "RANCHOFUN" when ordering the game.  With a retail price of $19.95 minus your $5.00 Fundrinkingames.com discount, you'll get a great price of $14.95 plus S&H!!  BUY NOW!!


Visit our site: http://happybeergames.com
Join our MySpace page at: www.myspace.com/happybeergames
And for real TWITTER Action…you can follow: www.twitter.com/BradHappyBeer
Also check out all our internet videos and Public Service announcements on our YouTube Channel: http://www.youtube.com/happybeergames
http://youtube.com/stayhometonight


How to Play: Up to 12 players, or teams, use an eight-sided dice to navigate the game board from the start to the finish space.  One drink equals one ounce of beer, wine or booze.  The “stagger spaces” are indicated by footprints and the player can move up the board, but only if the player chooses to perform the task.  If a player lands on a “puke space” the player must follow the “puke” down to the “puke splat” and drink the number of drinks shown.  Then the next player takes a turn.



When you purchase "Pukes and Staggers", you get: The awesomely funny game board, 8-sided dice, 12 game pieces, and a detailed Rule Sheet with space descriptions.

All you need are friends, family and some fine alcoholic beverages!  It’s a blast!!!


 
- Pukes and Staggers PDF Print E-mail
User Rating: / 0
Happy Beer Can Logo

HAPPY BEER GAMES Presents...

the MOST FUN Drinking Board Game on the Planet!!

“PUKES and STAGGERS”
The FUN NEW Drinking Board Game!



Pukes and Staggers Board Game 01


This isn’t just your average drinking game! Perform outrageous tasks, drink in the most unusual ways, and have the most fun you’ve ever had playing a drinking game.  Have you ever tried drinking a beer upside down, reveal an embarrassing story about yourself, or mix every drink in the room? Whether it’s just a couple of friends hanging out at home or the main attraction of your next party, Pukes and Staggers will have you laughing and drinking beyond imagination!  But don’t take our word for it, try it, we dare you!


Special Deal for Fundrinkgames.com drinkers and gamers!!  You can save $5.00 when you purchase Pukes and Staggers! To get this special price, enter the code "RANCHOFUN" when ordering the game.  With a retail price of $19.95 minus your $5.00 Fundrinkingames.com discount, you'll get a great price of $14.95 plus S&H!!  BUY NOW!!


Visit our site: http://happybeergames.com
Join our MySpace page at: www.myspace.com/happybeergames
And for real TWITTER Action…you can follow: www.twitter.com/BradHappyBeer
Also check out all our internet videos and Public Service announcements on our YouTube Channel: http://www.youtube.com/happybeergames
http://youtube.com/stayhometonight


How to Play: Up to 12 players, or teams, use an eight-sided dice to navigate the game board from the start to the finish space.  One drink equals one ounce of beer, wine or booze.  The “stagger spaces” are indicated by footprints and the player can move up the board, but only if the player chooses to perform the task.  If a player lands on a “puke space” the player must follow the “puke” down to the “puke splat” and drink the number of drinks shown.  Then the next player takes a turn.



When you purchase "Pukes and Staggers", you get: The awesomely funny game board, 8-sided dice, 12 game pieces, and a detailed Rule Sheet with space descriptions.

All you need are friends, family and some fine alcoholic beverages!  It’s a blast!!!


 
Beer Bowling PDF Print E-mail
User Rating: / 4

BeerBowlingRules.com

Beer Bowling combines all the best party game attributes: Hand eye coordination, speed, cunning, balance, depth perception, and ultimately your ability to perform under pressure.

Read more...
 
Fan Ball PDF Print E-mail
User Rating: / 2
Image

Submitted from an email by Cris...

 We learned this game at a house party last night. We left the bar and met some friends at a party, they were playing beer pong. One of the balls came over our way and someone picked up the ball and threw it in the ceiling fan, it hit one of our friends, and we told him to drink. After that we all stood in a circle and we grabbed another ball and just made up the rules as we went along. So I guess this is a drunk level game, because it doesn’t make you drink fast, but enough to keep up the intoxication.

RULES OF FAN BALL

·         Make sure area is clear of any obstructions (ie. TV, COUCH, KIDS, etc.. )

·         Everyone stand in a circle around the ceiling fan.

·         The game starts off with 2 ping pong balls.

·         Throw the ball into the ceiling fan and watch where it goes.

·         If a ball hits, or goes in the direction of a player that person has to take a drink. Then that person has the ball to throw.

·         If player throws ball into the ceiling fan and it fails to hit a blade, that player has to take 2 drinks, and that player gets the ball again.

·         If player throws the ball into the ceiling fan and the ball comes back to that player, that player must drink twice, and they get the ball again.

·         If both the ping pong balls are thrown and they both hit, or go in the same direction as a player, that player has to finish their drink.

·         Now take aim, and have fun.

 

Read more...
 
Shot Checkers PDF Print E-mail
User Rating: / 0
Imageyou need 12 shot glass of one kind and 12 of another and your favorite hard drink and a checkers board and two people
Read more...
 
Five-Card Yak PDF Print E-mail
User Rating: / 2
Image

Five-Card Yak is a drinking game that is best played by three to five players, although as many as ten can play. All that's needed is a regular pack of 52 cards and a little creativity.

Skillful play allows one to avoid taking drinks, and exceptional play is rewarded by granting the privilege of adding a new rule to the game.

This game was created at the University of Virginia, and has a "drunk level" somewhere between "drunk" and "shit faced," depending on the aggressiveness of the players.

Read more...
 
Sweet Sixteen PDF Print E-mail
User Rating: / 1
Image
Sweet Sixteen
 
 Okay so the name of the game is Sweet Sixteen. the object of the game is to...well get really drunk.
Read more...
 
Gomer Pyle Drinking Game PDF Print E-mail
User Rating: / 0
ImageAnother drinking game big in the early 80's
Read more...
 
The Bob Newhart Show / Hi Bob drinking game PDF Print E-mail
User Rating: / 0
Image

This is a game that was played in the early 80's with lots of beer.

 

Read more...
 
Buffalo PDF Print E-mail
User Rating: / 4
Image

In the game of Buffalo, players are punished for drinking out of their dominant hand. In all variations, fellow players call "Buffalo!" on the perpetrator immediately upon breaking this rule, at which point he/she must immediately imbibe the entire drink.

 All players are obligated to play for life. There are no exceptions.

Read more...
 
Vicky Tequila PDF Print E-mail
User Rating: / 0
Image

Vicky Tequila is a drinking game that involves 3 or more players, shots of Tequila and 'The Tequila Song' by The Champs.

Each player needs 5 shot glasses or 5 other vessels which can hold this amount.

This game is a new invention from students at Manchester University

This game can bring you from 'getting started' all the way through to 'shit-faced'.

 

Read more...
 
Speed Bump PDF Print E-mail
User Rating: / 1
Image

You start with a deck of cards no jokers. 2 Players

place cards in a row int his order 3 face up 1 face down and 3 more up.

 


Read more...
 
The King is Speedballing PDF Print E-mail
User Rating: / 1
The King is Speedballing
(Reference to Elvis)

2+ Players

Each player is dealt 4 cards. Each player may view this cards but never show their cards to other players. Once

all cards are dealt dealer then lays out 4 cards. Starting left of the dealer is the first player, if that player contains a card that can go Higher or Lower then a card layed on the table then they place that card down on top of the card it is going Higher or Lower off of. If the player does not have a card that can be played then player must draw from the deck, if card can be immediatly played upon the draw they may do so. Rinse and Repeat until all but 1 player has played all their cards in their hand. The remaining players must then drink the face value of the cards in their hand. If the King is your last card it serves no value.

For parties of 4 or more You can assign rankings (ie: President, Vice President, Treasury, Secretary)
 
Sniper Pong or Bury Your Pong PDF Print E-mail
User Rating: / 2

ImageThe game is called Sniper pong or Bury your Pong.  It is essentially beer pong(Beirut) played with 3 empty beer cans that are placed in specific points.

The first can is put in front of the front cup.  The second and third are placed in the little spaces between the second and third row.  The point of the cans is to speed the game up or improve accuracy.  If the person throwing the ball hits a can, then his team loses a cup.  Very simple.

And it has to be a straight hit to the can on the top or side, not a bounce or a ricochet.  If a re-rack takes place,then u remove one can from play and place the other two however you want.  On the last cup, if a player hits a can then he loses his or her turn.  If both players hit a can then the opposing team shoots twice.  If each player of the opposing team also hits a can then they lose their right to shoot a second time.

Drunk level is Shit Faced.  My name is Dean Garcia, me and my friend founded this game in West Palm Beach,Fl.  If you have any questions email back.Thank you.

Read more...
 
Drunken Simon Says PDF Print E-mail
User Rating: / 2
Image

Learned at a friend's party 

Supplies: People (no less than 6), a lot of liquor, shot glasses, pack of cards and a fair amount of room. 

Drunk Level: Drunk (increases when more people play)

This game tests concentration and coordination.

Read more...
 
- FUCKU PDF Print E-mail
User Rating: / 6
 F*CKU Card Game
 

Game Name: FUCKU : A Card Game With Attitude
Needed Tools to Play: A deck of fucku cards
Where you Learned the Game: Its a new game I invented
Drunk Level: Fucku is a drining companion game that can be played as drinking game depending on how one uses "The My Fucking Way", one can get really shit faced.

Special Deal for Fundrinkgames.com drinkers and gamers
For a limited time, you can save $3.00 when you purchase FUCKU. To get this special price, enter the code "IDRINKTHEREFOREIAM" when ordering the game.

Intro
FUCKU is a party game with some serious attitude. The goal is simple: make a sequence of F-U-C-K-U in the same color. The game offers lots of opportunity to say FUCK (while playing) and FUCKU (When you win). When you make the F-U-C-K-U sequence, you will notice the cards make the middle finger gesture. Put down the cards and say "FUCKU" to everyone out loud.

The Deck has 88 cards.
Sixty alphabet cards
(F-U-C-K-U in 4 colors)
and 28 fun cards.

General Instructions:

1. Deal each player 5 cards and place the remaining cards face down in the middle of the table. This is the draw pile.

2. Turn the top card of the draw pile to form the discard pile

3. Take turns beginning with the player to the dealer’s left and go clockwise around the table.

4. On each player’s turn they will draw a card from either the top card of the discard or draw piles. The player will then discard a card from their hand. After playing their turn, a player must always have  cards in hand.

5. When discarding a FUN card, follow directions printed on the card. You cannot pick-up a Fun card from discard pile. But you can change these rules with My F*cking Way Card.
The winner (the one who makes F-U-C-K-U of the same color) puts the cards down and says “FUCKU” out loud.

Fun Cards Details:

1. JoFucker : 2 cards in a deck
This is a Joker. Use the joker for any alphabet card of any color to make a FUCKU.

2. Blind Fuck: 2 cards in a deck
When you play a Blind F*ck card, you will pick a card blindly from any one player, either put it in the DISCARD PILE or keep that card and discard a card from your hand. Blind F*cked player also gets to draw a card from DRAW PILE. Remember, each player ends up with 5 cards in hand.

3. UR Fucked: 2 cards in a deck
Next player discards all 5 cards in DISCARD PILE and takes 5 new cards from DRAW PILE

4. Shut The Fuck Up: 4 cards in a deck
Next player skips a turn

5. Cluster Fuck: 4 cards in a deck
When you play this card, you will blindly draw a card from each player. You can retain any one card if you like and replace it with a card from your own hand. Shuffle the cards and redistribute to players.

7. Dumb Fuck: 2 cards in a deck
When you play this card, you will have to discard all your 5 cards and take 5 new cards from DRAW PILE. You cannot win with Dumb F*ck card in your hand. The only other way to get rid of a Dumb F*ck card is, when you are blind F*cked or cluster F*cked.

8. Un Fuckable: 2 cards in a deck
Play on your turn. This card cancels all F*ck cards except Dumb F*ck. If you use this card you have to play it and draw a card from the DRAW PILE.

9. This Game is Fucking Awesome: 2 cards in a deck
This is a reward card. You get to play an extra card during that turn.

10. My Fucking Way: 4 cards in a deck
When you play this card, you can make your own ONE custom rule. When played, a My F*cking Way card cancels any rule made by a previous My F*cking Way card unless and otherwise you choose not to do so.
 

Special Deal for Fundrinkgames.com drinkers and gamers
For a limited time, you can save $3.00 when you purchase FUCKU. To get this special price, enter the code "IDRINKTHEREFOREIAM" when ordering the game.
 
- FUCKU PDF Print E-mail
User Rating: / 1
 F*CKU Card Game
 

Game Name: FUCKU : A Card Game With Attitude
Needed Tools to Play: A deck of fucku cards
Where you Learned the Game: Its a new game I invented
Drunk Level: Fucku is a drining companion game that can be played as drinking game depending on how one uses "The My Fucking Way", one can get really shit faced.

Special Deal for Fundrinkgames.com drinkers and gamers
For a limited time, you can save $3.00 when you purchase FUCKU. To get this special price, enter the code "IDRINKTHEREFOREIAM" when ordering the game.

Intro
FUCKU is a party game with some serious attitude. The goal is simple: make a sequence of F-U-C-K-U in the same color. The game offers lots of opportunity to say FUCK (while playing) and FUCKU (When you win). When you make the F-U-C-K-U sequence, you will notice the cards make the middle finger gesture. Put down the cards and say "FUCKU" to everyone out loud.

The Deck has 88 cards.
Sixty alphabet cards
(F-U-C-K-U in 4 colors)
and 28 fun cards.

General Instructions:

1. Deal each player 5 cards and place the remaining cards face down in the middle of the table. This is the draw pile.

2. Turn the top card of the draw pile to form the discard pile

3. Take turns beginning with the player to the dealer’s left and go clockwise around the table.

4. On each player’s turn they will draw a card from either the top card of the discard or draw piles. The player will then discard a card from their hand. After playing their turn, a player must always have  cards in hand.

5. When discarding a FUN card, follow directions printed on the card. You cannot pick-up a Fun card from discard pile. But you can change these rules with My F*cking Way Card.
The winner (the one who makes F-U-C-K-U of the same color) puts the cards down and says “FUCKU” out loud.

Fun Cards Details:

1. JoFucker : 2 cards in a deck
This is a Joker. Use the joker for any alphabet card of any color to make a FUCKU.

2. Blind Fuck: 2 cards in a deck
When you play a Blind F*ck card, you will pick a card blindly from any one player, either put it in the DISCARD PILE or keep that card and discard a card from your hand. Blind F*cked player also gets to draw a card from DRAW PILE. Remember, each player ends up with 5 cards in hand.

3. UR Fucked: 2 cards in a deck
Next player discards all 5 cards in DISCARD PILE and takes 5 new cards from DRAW PILE

4. Shut The Fuck Up: 4 cards in a deck
Next player skips a turn

5. Cluster Fuck: 4 cards in a deck
When you play this card, you will blindly draw a card from each player. You can retain any one card if you like and replace it with a card from your own hand. Shuffle the cards and redistribute to players.

7. Dumb Fuck: 2 cards in a deck
When you play this card, you will have to discard all your 5 cards and take 5 new cards from DRAW PILE. You cannot win with Dumb F*ck card in your hand. The only other way to get rid of a Dumb F*ck card is, when you are blind F*cked or cluster F*cked.

8. Un Fuckable: 2 cards in a deck
Play on your turn. This card cancels all F*ck cards except Dumb F*ck. If you use this card you have to play it and draw a card from the DRAW PILE.

9. This Game is Fucking Awesome: 2 cards in a deck
This is a reward card. You get to play an extra card during that turn.

10. My Fucking Way: 4 cards in a deck
When you play this card, you can make your own ONE custom rule. When played, a My F*cking Way card cancels any rule made by a previous My F*cking Way card unless and otherwise you choose not to do so.
 

Special Deal for Fundrinkgames.com drinkers and gamers
For a limited time, you can save $3.00 when you purchase FUCKU. To get this special price, enter the code "IDRINKTHEREFOREIAM" when ordering the game.
 
Buzz Shot PDF Print E-mail
User Rating: / 2
Buzz Shot Header


Who doesn’t love Beer Pong? Well if you like Beer Pong you have to try Buzz Shot. Buzz Shot, a fun new drinking game that takes the best from beer pong and mixes in a card game. We have all the details for you on how to play this new game that is sweeping across college campuses.

What You Need
  • Buzz Shot Cards
  • Beer Pong Table
  • 22 Red Plastic Cups
  • At Least Two Ping Pong Balls
  • Beer

Setting Up
Set up the game just as if you were about to play Beer Pong.

Rules
This game is played just like beer pong with two teams having two players each shooting ping pong balls into the cups arranged on the other side of the table. The difference is on top of all the beer pong rules you have to follow all of the different Buzz Shot card variations.

Buzz Shot Cards One

Card Variations
Bounce Shot
The player must perform a “bounce” shot, the ball must bounce on the table before going into any cup. Any number of bounces is allowed.
Arc Shot
The player must perform an “arc” shot, the ball may not bounce on the table before going into any cup.
Seated Shot
The player must be seated when shooting the ball.
Seated Bounce Shot
The player must perform a “bounce shot” while seated rather than standing.
Seated Arc Shot
The player must perform an “arc shot” while seated rather than standing
Underhand Bounce Shot
The player must shoot the ball underhand. The ball must bounce on the table before going into any cup.
Underhand Arc Shot
The player must shoot the ball underhand. The ball must not bounce on the table before going into any cup.
Opposite Hand Shot
The player must shoot the ball with the “non-natural” hand. Right handed players must shoot with the left hand; left handed players must shoot with the right hand.
Opposite Hand Bounce Shot
The player must perform a “bounce shot” with the “non-natural” hand.
Opposite Hand Arc Shot
The player must perform an “arc shot” with the “non-natural” hand.
Distance Shot
The player must take two steps back away from the table before shooting the ball.
Blindfold Shot
The player must close his eyes or wear a blindfold when shooting.
House Shot
The “House” writes in its own rule on this card.
Player’s Choice Shot
The player may shoot the ball in any manner he chooses.
2 For 1 Shot
If the player makes a shot, a second cup is removed from the opponents side of the table and a cup is added to the player’s side.
Buzz Shot “Wild Card”
This “free shot” is saved and may be played at any point during the game. Another card is selected.
Guest Shot
Player must invite anyone other than an active player to shoot in his place.
Drop Shot
Player loses a turn.

Buzz Shot Cards Two

Game Play
Once players agree to the “House Rules” and are set to play “BUZZ SHOT”, the cards shall be shuffled and placed in the middle of the Beer Pong table or an agreed upon designed spot. If all cards are flipped over and used before the game ends the cards are to be re-shuffled and placed back in the middle of the table so the game can continue. The “House” may also use the option of shuffling together two decks of cards before the start of the game.

Before each shot, the player or team will flip over a card which will have specific instructions for the player or team to follow. The instructions are fairly simple and directions for play are spelled out on each card. The cards and instructions for play have been detailed in the section of this document listed “Card Distribution”.


Buzz Shot Logo
 
Spartacus: Blood, Sand, and Cock PDF Print E-mail
User Rating: / 2

ImageSpartacus: Blood, Sand, and Cock is a fun drinking game based around the Starz Original Series "Spartacus: Blood and Sand".

Read more...
 
Car Vroom Vehicular PDF Print E-mail
User Rating: / 4
Image

Things needed:

Cars magnet book

Cars

10-12 poker chips 5 to 7 of which should be a different color

A deck of cards

Vodka or some other type of liquor

Tape

Long table

Set up:

Place the poker chips along the side  of the table. And make them gradually get closer too each other..   in the last 5 to 7 poker chips switch to the new color. And Tape down.

Now choose your car that your racing and put him at the starting line.

 

Read more...
 
Panties Game (Ikki Tousen) PDF Print E-mail
User Rating: / 1
ImageHey everyone!!

This is probably the best drinking game I've ever played! Though keep in mind that if playing it with girls, they might not only feel offended, but also terminate their friendship with you.. We hence suggest to only play this game with guys as we do not want to feel responsible for messing up your relationships with your gf's or scare off potential future §$%&s.

Preparation:
- Legally obtain (do not go online and search for "ikki tousen dragon destiny rapidshare" or the like!) a copy of one episode of "ikki tousen" (which is a surprisingly arousing Manga-TV series) (we suggest Dragon Destiny.. If you find Bonus episodes: Only play the game with these episodes if you are able to drink a shitload of booze)

- Prepare a punishment glass of booze (preferably some freakin strong, disgusting stuff!)

- Get a beer/long drink/cocktail/whatever drink for every contestant (depending on how much you guys can take!)

- Start watching an episode

The Rules:

- Whenever you see white panties, you shout: "PANTIES!!"--> The first one to shout wins - everyone else has to drink a (or more) sip(s)

- Whenever you see a nipple, you shout: "NIPPLE!!"--> The first one to shout wins - everyone else has to drink two (or more) sips

- If you shout "PANTIES" although there are no panties in the picture, you have to drink the punishment glass

- If you shout "NIPPLE" although there is no nipple in the picture, you have to drink two punishment glasses

The game sounds very simple - and it is! But I've never played any game that is more fun!

Enjoy!!


Cheers ;)

Read more...
 
Sentence Mixer PDF Print E-mail
User Rating: / 0
ImageThis is a great game if you have a large group of people, consisting of several differnt "cliques" that don't necessarily know each other,  out at the bars and want to get them to mingle together.
Read more...
 
Drink Beer PDF Print E-mail
User Rating: / 1
ImageThis game can be played with either 2 or 4 people. Each player needs 3 cups and a can of beer. This game is a mix between beer pong and drink ball (where you throw a ball at the other teams' can and drink until they put the ball on the table). The setup is 3 cups in a straight line with a can of beer next to the cups. The player can either shoot for the opposing teams cups or hit their beer and drink. They must make all their cups and finish their beer in order to win the game. If this game is being played 1 on 1 then once this occurs the game is over. If being played 2 on 2 then all cups and beers must be gone to win the game. Once one player makes their 3 cups and finishes their beer they can go for their partner's beer or cups to finish the game. This game is highly addicting and the buzz factor is medium to high. This game was created by me and a few friends.
Read more...
 
Spankin Aces PDF Print E-mail
User Rating: / 4

Image

To play this game, you need a deck of cards 13 solo cups and 8 beers.

 I invented this game one day over my friend Buddy's house, it will get you drunk if you play it continuously!

This is a good game to pre-game with because it gets you buzzed quickly or it is a good game to get everyone shit-faced if you play it over and over again.

There is no real skill invovled in playing this game, its all about luck of the draw, sometimes you win sometimes you get screwed!

Read more...
 
- Think or Drink PDF Print E-mail
User Rating: / 5
Think or Drink Card Game
 
- Think or Drink PDF Print E-mail
User Rating: / 6
Think or Drink Card Game
 
Snooker Twist PDF Print E-mail
User Rating: / 2
Image

For 2 or more players.

Objective:  To make everyone else drink more than you.

 

Drunk Level: Depending on the amount of rounds played and both your pool ability and ability to hold your alcohol, this game will most likely range between buzzed and hammered.

 

Equipment:  Pocket Billiards set (15 ball set), pool Cues, Pool table,  Drinks.

Rules:

#1 – Balls must be hit and sunk in order (1, 2,..., 15).  Failure to hit the correct ball results in one (1) drink.  Sinking a coloured ball out of order results in two (2) drinks.

 

#2 – The White ball must remain in play.  Sinking the white ball or jumping it off of the table  results in three (3) drinks.

 

#3 – Sinking the correct ball results in the player directly after the person who sunk the ball taking two (2) drinks.

 

#4 – After sinking the correct ball it is up to the player whether they will take a second shot or let the next person take their shot.  (unlike real pool, the second shot is not compulsory.)

 

Notes:  a drink is a mouthful, although if you want to make it otherwise, be my guest.  The players rotate in a predetermined order after each shot.  i.e. player a breaks, player b attempts to hit the lowest numbered ball available, etc.

Read more...
 
Baseketball - Drinking Version PDF Print E-mail
User Rating: / 1
ImageHere's a great game to play at a party.  While watching the movie Baseketball, take a drink every time Coop or Remer says "Dude".  FYI - they say it 94 times.  Now, that's a party!
Read more...
 
Pong PDF Print E-mail
User Rating: / 0
 
Das Boot Beer Pong
Invented by Eric Harris 
1.)      Must Have Two Players Per Side, No One Man Teams, No Step-Ins or Celeb-Shots.2.)      Eye To Eye before Every Game To Determine the First Shooting Team3.)      Bow’s Bro Bow’s4.)      Same Cup Made is Three With Balls Back5.)      Two Separate Cups Made in Same Turn, is Balls Back6.)      Bounce Equals Two Cups Pulled, And Are Allowed To Be Swatted upon Contact with the Table7.)      If Shooter Receives the Ball back before it touches the ground, then a gentleman’s shot is awarded, must shoot behind the back, if made then Three cups are pulled.  8.)      If any cup that should have been drank and has not been it is still in play, and is a Death-cup, if made, then game over no re-buttle.9.)      Two Re-racks per game, per side.  With unlimited during re-buttle.10.)  If ball is made into an ash tray/cup then the person who shot it loses a turn.11.)   If you swat a ball that was not bounced and your arm/hand was in front of the cups, is a penalty of one cup and a re-shot.  12.)   Guys Finger, Bitches Blow. Ya dig?13.)   Re-Buttle is one player shoots till they miss, then other player on the side does the same.14.)  In case of overtime, it is 2 beers poured into DAS BOOT and first to 3 shots in wins. 3 cups in front of the boot are shot counters. One gets pulled each time a ball is made the cup will be pulled.15.)  Losers chug both boots.
What You need

22 Silo Party Cups (20 in the game 2 water cups)

Pong Balls as many as you need at least 2 more if you will lose them

Beer

2 Das boots

 
Bread PDF Print E-mail
User Rating: / 2
Image

The simplest and greatest card drinking game ever created. Ideal for pre-taxi carnage, this was founded in the French Alps in February 2007 and has been a popular hit before nights out and at house parties around the world.

If you have been fortunate enough to get smashed playing this gem, Spread the Bread and one day this will become an international favourite.

If you haven't shared, shame on you...

If you haven't played, it's simple...

Read more...
 
Roxanne PDF Print E-mail
User Rating: / 5
this is a simple game as all you need is a group of people some girls and some boys and of course some booze

now all you need to do is play the song roxanne by sting and the police.

rules: everybody needs to be in a seat and you must stand up before you drink

when sting sings roxanne the boys have to take a gulp of their drink.

when sting sings red light all the girls drink.

its as simple as that 

 
Anderson Cup PDF Print E-mail
User Rating: / 13

The game name is Anderson cup because whoever wins would earn the glory of what we called the Anderson cup. It originates from Thunder Bay, Ontario by some local drunks. If you attempt playing this game then be ready to get your ass kicked (Shit Faced). It is not much of a game but it is more of a friendly competition/ a social experience you will never forget. You will need a 26er of any preferred 40% alcohol (rum,vodka,whiskey,etc.), a timer, a tally sheet, and a one ounce shot glass. Also a referree may be a good idea to keep tally and track of the time. This game was designed to see who can drink the most by everyone drinking at the same pace. The more people you have the more fun it will be.

Rules:

Start: Take a shot and you will recieve a 5 minute break starting from the end of the shot period. If you do not follow use this example, everyone has to take a shot at 6:00, you have until 6:01 to complete the shot, 5 minutes after 6:01 (6:06) you will have to take another shot, you have one minute to do so (6:07), take a 5 minute break (6:12).

Taking the Shots: For those who can not do them straight you have one minute to complete your shot until your break.

Halfway Point: Once you reach 13 shots, you should take a 15 minute break because the second half is hell.

After the Break: Continue from the rules.

Winning: The last man standing wins. If more are done at the 26er point then keep drinking from whoever did not finish.

Facts: The first half makes the game seem easy, you will be done a mickey in an hour and 18 minutes which is not that impressive. If you complete the game you'll be done a 26er in 2 hours and 36 minutes. I think that is enough to get you drunk. Stick to the rules and you will have alot of fun with whoever you do with it and maybe some glory will come from it, or maybe some puking.

 

 
Russian Roulette (Vixn's Version) PDF Print E-mail
User Rating: / 0
Russian Roulette (Vixn's Version)

Needed Tools: 

2,3,4,5, cards from a deck of cards
Joker or Ace card from the same deck of cards
Alcohol
3 - ?? People to Play With (The more the Merrier)

 Drunk Level- Random 

Object of the Game: Stay alive. Win some money.

Gameplay:

Step 1: Choose a Game Master. This person should be fair, and agreed upon by all people who are playing. The game master may play but does not have to.

Step 2: Pay the pot. Everyone playing the game puts one dollar (or an agreed upon figure) into the pot, (this can be a hat or bowl etc that is placed in the center of all players).

Step 3: "Spin the Barrel" (Game master takes the 2,3,4,5 and Joker/Ace card and shuffles them behind their back. Pass the cards face down to another player who shuffles them behind their back to ensure a good mix as well as make sure that no one knows where the Joker/Ace card is). Then spread the cards out face down.

Step 4: Start the game right by drinking. I suggest an irish car bomb (or drink of your choice) and bottoms up, last one to finish starts the first rotation. Rotate clockwise from that person on, (If you want a lighter game: Draw cards *note* you'll have to do this before spinning the barrel, whoever has the Joker or Ace card goes first. *Note* if there are more than 6 people playing roll a dice for highest number.)

Step 5: The player starting the game has 1 of 6 choices. He or she may choose Truth, Dare, Pay, Drink, Strip, or Shoot.
Truth: Like Truth in Truth or Dare you must answer honestly whatever question the Game Master asks. (Other players may offer suggested questions, but the Game Master has final say. Another reason why you should choose a fair game master.)
Dare: Like in Truth or Dare you must do as you are dared to do by the game master. (Again other players may offer suggestions.)
Pay: You can put whatever previously decided amount of money in to a central pot.
Drink: You can take a shot of whatever the previously decided upon drink is.
Strip: You must remove one article of clothing.
Shoot: Draw a card.

*Note*: Once a player chooses an action, they may not choose that action a second time until they “Clean their Slate”, they may “Clean their slate” by shooting. For example: Player 1 Chooses Truth on their first turn, after their turn is over, and the rotation comes back to player one, he or she may not choose Truth again, and cannot choose truth again until they “shoot”. They may however choose one of the other choices, and so on and so forth, until they have no choice left but to shoot.

After player one is finished with his or her turn, player two takes theirs and so on and so forth.

Step 6: At the end of one rotation everyone does a bottoms up on a selected drink (this can be a shot of liquor, a full beer, a bomb of some sort, or if you want to go lighter pour desired amount of beer into a cup, simply try to keep it equal, this part is completely up to the players), last person to finish begins the second rotation. This continues until someone gets shot: when they draw the Joker or Ace Card. (then things get more interesting).

Step 7: When a player gets shot the first time, then they are no longer in the competition to win the pot. They can however keep playing as a ghost. If they are shot a second time they must “Bite the Bullet” meaning they must do each action once (Truth, Dare, Pay, Drink, Strip). Once a person is shot, "reload the barrel"(gather all the cards) and (shuffle them)"spin"

Step 8: Keep playing until everyone is “killed” except for one person. That person wins the game, as well as the money in the pot.

Options: Pay, Offer, and Spin
Pay: For actions Truth, Dare, Drink and Strip, you may instead pay the pot double its fee and not do what’s required.
Pay Shot: If you want to avoid Shooting you may pay the pot 3x the regular fee, but when the next turn comes you either have to shoot or pay 6x, if you pay 6x the next time it is your turn you must either shoot or pay 12x the regular fee and so on and so forth doubling each time you go.
Pay Life: If you double the pot, you may clean your slate.
Offer: You may barter favors from other people. For example if you pick Dare, and the game master dares you to do something you do not want to do. You may barter with your fellow players, letting one of them take your dare in exchange for their request (A kiss, another drink, whatever they want).
Offer Shot: Again you can make a general offer for someone else to take your shot for you, but just remember: for a greater risk, the other player may want a greater reward.
Spin: You may spin the barrel (shuffle all cards back into play) if the joker is the last card left. This you may do for free only if the Joker/Ace is the only card left to be drawn. Or, for a price you may spin at any time.
Spin Price: The spin price is a “Bite the Bullet” (truth, dare, pay, drink, strip) and still you must draw a card.

Credit:http://www.vixn.site11.com/1_6_Games.html
 
Circle of Death Pro Version PDF Print E-mail
User Rating: / 23
ace: everyone drinks

2: is you, you pick someone to drink

3:is me, you drink

4:floor,last person to tuch the floor/table drinks

5: is guys, guys drink

6: chicks, the chicks drink

7:hevan, last person to put hand in the air drinks

8: is date, you and someone of your own pick has to drink

9: rhyme: you go to the left and say a word and then if someone doesent rhyme they drink

10: never have i ever

jack: is back,the last person to drink has to drink yet again

queen: is questions, you ask a ??? and then it goes to the left and you keep asking and the person who doesent ask a new ??? or anwsers has to drink

king: is rule, you make a rule and everyone has to do what ever the rule is [ex] the rule no farting if someone farts then they drink

so party party party lets all get wastedMoney mouth

 
Connection PDF Print E-mail
User Rating: / 3

This game is designed to get people to drink very quickly. If you can't drink alot at once, you're in for a bumpy ride. 

 The game is very simple.

The dealer gives everyone a card face up.

If anyone has a connection (suite or value) they have to take that many drinks.

You then give a card to the person to the left of you, and only that person can have a connection with someone else.

Then to the next peoson ect.

The game ends when all the cards are gone.

2-10= face value

J=11

Q=12

K=13

Ace=14

 

 
Truth or Dare with a Twist PDF Print E-mail
User Rating: / 3
Rules:

you can play with any drink at all, even apple juiceWink

-if you choose to pick a dare: drink one sip

-truth:2 sipps

-if you need time to think about the truth or dare you give some one:3 sipps

and each person getts 2 free passes on there truth or dare. only two. but to use one of the passes you must drink 5 sips.

 

have fun, be careful and know that the game is over if you have no more drinks left or if you pass out, ect....

 

 
Kings with a twist PDF Print E-mail
User Rating: / 5
Kings with a twist

 

1-Social (everyone drinks) 2-Chicks drink
3-Guys drink

4-You (person who picks the card points to a drinker)

5-Me (person who drew the card, drinks)

6-Date (pick a person who will have to drink every time you drink)

7-Bust a rhyme (start a rhyme, and go around in the circle...the one who messes up has to drink and loose an article of clothes...tip use words like "orange" & "purple.")

8-waterfall (everyone stands up...& all at once start drinking...you're not allowed to stop your chug until the person clockwise from you has...dealer is allowed to stop first!)

9-heaven (all must raise hands...last person to do so, drinks)

10-hell (all must touch the floor...last person to do so, drinks)

Jack-pick a person (opposite sex and not your partner if playing with partners and one that you hope won’t make you do something embarrassing) and go into a room and do what they tell you to do.
 Queen-person that draws a queen must pass it to a woman and take a drink. The woman that receives this card either gets to make all the guys do something or choose to have the entire woman have one guy do something. (example: have all men sit naked till a face card (10-Ace) is drawn or each woman make a guy take an article of clothes off or anything dangerous and exciting either in a separate room or where everyone sits.)
King-person who draws a king must make a rule that everyone needs to abide by for the rest of the game...rules are dangerous but exciting! (examples: anytime a person says the word "drink" they must remove an article of clothing...the options are endless!)

Ace-take a drink and sit naked for a round
 

Joker- Jokes on you (thank god there is only two) sit naked for the whole game and drink when someone else has to drink.

 
 
Karma in Albuquerque PDF Print E-mail
User Rating: / 2
One standard playing card deck with jokers

Four or more players suggested

Drunk Level - Getting Started, Buzzed, Drunk, Hammered,Shit FacedEmbarassed

(Due to multiple double and triple penalties)

Similar to circle of death with an optional Go Fish style of drawing and some revised card meaning.

Each player draws a card and without looking places it on his/her forehead facing opponents. This card is called your blind (or blind eye). You may at one time  during the game after drawing decide to trade your blind; once you've seen your blind your trade is official, and the original draw goes back into the pond. Be sure to always replace blind for purposes of bad liar card.

once the deck has depleted the game is over (suggested repeat)

All card explanations below list.

LIST:

JOKER1-Get out of jail

JOKER2-Left turn to Albuquerque

K -Thumb Master

Q -Bitches drink 

J -Bastards drink

10-Never have I ever

9 -Waterfall

8 -Crazy 8's 

7 -Busta Rhymes

6 -Category

5 -Karma

4 -Bad Liar

3 -Triples

2 -Mate

A -Solo-runner

EXPLANATIONS:

Joker1- Until your next draw all your drinks are VOID

Joker2- Must share all penalties with each player until your next draw (suggested exclusions: K-8) 

K -Whomever draws this card will become thumbmaster (replacing an existing one if necessary) and whenever you place your thumb on the playing table all other players must do so as well. The last player to do so drinks.

Q -All girls drink.

J -All boys drink.

10-Whomever draws this card you must tell truthfully something you have never done and all players who have done it must drink 

9 -Whomever drew this card (upon all players presence) will start drinking followed by all others, he/she may stop at any time , all other players may only stop after the person to there right has done so.

8 -Whomever draws this card will create a new rule. That if broken by any player that player will take one drink              (rule guidelines)                         no targeting specific players / the drink penalty is always one / the majority  of players must agree on rules / and a second draw of this card creates a second rule but dose not replace the first , leaving a possability of 4 floating rule.

7 -Whomever draws this card says a word and the player to the right of him/her must repeat and rhyme that word and the player to the right of that player must say all said words and add another rhyme word the first player to mess up drinks.

6 -Whomever draws this card creates a category in witch all players must say an example from that category without repeating an example. This continues to the right until someone hesitates and then they must drink.

5 -Whomever draws this card makes the player who was responsible for his/her last drink now drink three times.

4 -Whomever draws this card chooses a player and tells that player either the truth of what his/her blind is or lies, the informed player guess weather it was a lie or truth if guessed wrong he must drink twice if guessed right the drawing member drinks

3 -Whomever draws this card drinks three times.

2 -Whomever draws this card drinks and chooses another player to drink as well

A -Whomever draws this card drinks once and is now deemed the beer bitch until another A is drawn to replace him/her . the beer bitch must retrieve all beer for everyone  

 

 
Circle of Death (Finland) PDF Print E-mail
User Rating: / 5

This is a game most fun, expecially with the best friends or random people. Reading the full rules might seem daunting but is surely worth it! Try it out, works best with about six or eight players and two decks. Its a shitfaced game surely. Have fun!!

Place a large jar in the middle of the table and spread the dark deck around it in a circle.
More different drinks and more kings the more disgusting the central jug will get, and more excitement!! No one is allowed to leave the table before the game is finished. The punishment for failing in any part of the game is 5 sups (or anything else you want)
Everyone picks a card in turn does action that is determined by the following rules:

Ace: Rule card. The person picking up the card must invent a new rule to the game.
For example: anyone saying a number must drink the amount the number that is said,
or everybody must drink with their wrong hand (right handed with left hand and lefties with the right hand),
or everybody must say an aphorism before drinking.
BUT! the rule is not allowed to discrimnate anybody and rules stack.

blacks 2 - 6: you drink the amount of sups the number tells you to

reds 2 - 6: you pick someone to drink the amount of sups the number tells to

7: You start a game of numbers. The first one starts by saying "one" the next one says "two" and so one. When it gets to person who should say a number including the number seven or a number that is divisible with the number seven, you should clap your hands and the direction is changed. The one who messes up the numbers or clapping fails(, and drinks the punishmet).

8: Category, you pick a category and everybody says a piece of that category in turn. If someone does not come up with nothing it's fail.

9: Thumb. This card can be saved and used at any time wanted. When the card is eventually used, everybody must put their thumbs on the table and the last one doing this fails.

10: Waterfall. The legendary Waterfall, starting with the player picking up the cards.

Jack: Pee, this card allows the person to take a leak, or a cigarette, or any break wanted.

Queen: Story, a story is generated by this card. The one picking up the card starts with a word, for example "once". The next one says all the words have said and adds a word "once in" and so on it goes "once in a", "once in a lifetime". The one who forgets the words before fails.

King: The person picking up the card pours an indefinate amount of his/her drink to the jar in the middle. The person picking up the last king must drink everything in the jar and the game ends and starts again.

Optional!!! TWO decks of cards, or more. The more the better. The thumb card can be replaced by a question card. Otherwise the same but you answer a question from someone, he/she got to answer like: Fuck you! or something like that. But not the right answer, otherwise drinkdrink! Best is to ask the question when the target is taking a pee or when least expecting. If he/she answers the question, fail.

 
Toss It Up Party Drinking Game PDF Print E-mail
User Rating: / 1
Introducing TOSS IT UP Party Game, the Newest Party Game sweeping the outdoor party scene. A Must have for your tailgating parties, BBQ'S , Family Reunions, Camping, Nascar parties,or anyplace where there is a party gathering . Loads of Fun , this game is a game of skill and chance that will keep you & your friends and family entertained for hours. If you want your next party to be a BIG hit order your TOSS IT UP Today !!!
I actually invented this game :)

Drunk Level : Definitely shitfaced especially if you keep losing and have to keep playing :)

If You like playing cornhole and drinking, You're gonna love Toss It Up

Introducing TOSS IT UP Party Game, the Newest Party Game sweeping the outdoor party scene. A Must have for your tailgating parties, BBQ'S , Family Reunions, Camping, Nascar parties,or anyplace where there is a party gathering . Loads of Fun , this game is a game of skill and chance that will keep you & your friends and family entertained for hours. If you want your next party to be a BIG hit order your TOSS IT UP Today !!!

The game board 2 FEET WIDE BY 3 FEET LONG

[image]



 



Board Sizes
Yard /Outdoor board is 2 feet wide by 3 feet long with 6 inch by 6 inch bags filled with approx 1 pound of field corn .

Travel/ bar size is approx 6 inches wide by 12 inches long with 8 1 inch by 1 inch bags filled with plastic beads (or use quarters )

The basic rules are very simple,

FULL SIZE 2'X3' OUTDOOR/YARD RULES

SETTING UP THE BOARD
1) Place board on level surface
2) walk back 21 feet or seven strides and establish a foul line, It helps to have a nice stable table to hold your beverages near the foul line :).
PLAYING THE GAME
1) Players take turns throwing their 6" x 6" bags filled with corn , They will keep score and play to 11. First player to 11 wins and gets the choice of whether to stay and play or make their losing opponent stay on and play their way out .

Each player gets 2 bags to throw. The outdoor/yard game will be available with 4 bags ( 2 of each color) or 8 bags for more players or without bags if you happen to already have cornhole bags you can use.


2) Should the player land in one of the holes, they must follow the instructions printed under each hole ...and score points accordingly.

a)CHOICE---- player has a choice on who they wish to drink, one player , the opposing player, or anyone they wish .Players landing in this hole get 1 point.

b)CHUG------- Opposing Player must chug his beverage . 0 points for landing in this hole

c)SHOT------- Opposing Player must take a shot of their desired beverage. 0 points for landing in this hole

d)EVERYONE DRINKS----- Everyone must take a drink of their favorite beverage , that includes everyone, playing or not :) , if your watchin' your playing !!! 1 point for landing in this hole .

3) To keep players honest, should they miss the board with both tosses , they must drink.

4) Any bag landing on the board without falling into a hole is considered "safe" and they do not need to drink anything. This is much harder than it sounds like :) 0 points for landing in the safe zone

5) First player to 11 wins and decides the fate of their opponent , making them stay and play again or letting them off the hook and choosing another opponent ...

For Team Play , I recommend you use 2 boards and players throw 4 bags each, play is exactly the same as singles except the game is played to 21 instead of 11.

BOARD WITH BAGS


[image]

1)The bar/travel size board (6 inch x 12 inch ) is played the same way except it will use 1 inch x 1 inch bags full of beads . or just use quarters :)

2) Place the board on a table or bar and establish a foul line generally around 3 feet

3) players take turns and play the game exactly the same as the outdoor/yard version

[image]

Check out our other products on the main page :

http://tossitupp.proboards.com/index.cgi

 I only use top quality plywood and select 1x4 lumber to make the boards. I use a router and take the edge off the boards and holes making them "bag friendly" saving wear and tear on your bags. I then use 3 coats of paint over the entire board . I fasten the top and base with finish screws and putty all the holes. I then add the decals and lettering and use a weather resistant non yellowing polyacrylic to coat the boards. The underside and base get 3 coats and the top playing surface gets 10 yes 10 coats of polyacrylic. I make hideaway legs for the game and use zinc coated nuts and bolts for them. I have been a carpenter for nearly 30 years so they are built sturdy and you will enjoy them for years to come. I stand behind my work and if there is a problem I will take care of it for you.

Fold up & down legs :

[image]


[image]

[image]

The bags are made of duckcloth /canvas and are very durable . They are all filled with 1 pound of field corn which creates dust and creates slide :) .

[image]

Check out our other products on the main page :

http://tossitupp.proboards.com/index.cgi

****


****Please allow 2 weeks plus shipping time , these are all handmade boards and take some time to make. I will try and get it out to you as soon as possible . I will email you when ordered with an approximate shipping date , Thanks for your patience ****[/color[color=Red]]***All games sold on this site are intended for the sole purpose of adults coming to together, having fun and enjoying each other’s company. We are not promoting drinking of alcoholic beverages. If any person playing these games decides to drink alcoholic beverages, we hope that those who make that choice, drink in moderation and do not operate a motor vehicle.

These games are intended for adults over the age of 18, and for entertainment purposes only. You are responsible for your actions and decisions: think wisely and cautiously. We advise you to substitute all alcohol involved in any game with non-alcoholic beverages, and we strongly encourage using designated drivers and strongly discourage underage drinking, driving under the influence of alcohol and alcohol abuse.
I am not responsible for anyone abusing beverages while playing this game, please drink responsibly *****

Read more...
 
The Luck of the Die PDF Print E-mail
User Rating: / 2

This game I kind thought up on the spot one day when I was really bored and havent yet gotten the chance to actually test it out.

All this game is pretty much a modification of Circle of Death. So here are the rules:

What you'll need to play is 1 die and a deck of cards.  You set the cards up as per usual in Circle of Death.  The first person roles the die and does what the rule corresponding with the number says.

What you'll need to play is 1 die and a deck of cards.  You set the cards up as per usual in Circle of Death.  The first person roles the die and does what the rule corresponding with the number says.

1.      Take a drink2.      Someone else drinks3.      Wild4.      Pick a card from Circle of Death5.      Truth, Drink, Dare or Double Dare.  This is just the same as the Truth or dare you used to play when you were younger.  The person who rolled the die gets to choose which one they want to do.  If this is chosen when a 3 is rolled, the person who rolled the die gets to ask someone else.6.      Pick a card from Circle of Death Circle of Death:ACE: Wild TWO: You drink THREE: Pick someone else to drink FOUR: Make a rule – This new rule must be followed for the rest of the game.  If you don’t follow the rule, you have one drink.  When another four is drawn, that person may change the rule. FIVE: Males drink SIX: Females Drink SEVEN: Everybody drinks EIGHT: Make a rule – This new rule must be followed for the rest of the game.  If you don’t follow the rule, you have one drink.  When another four is drawn, that person may change the rule. NINE: Thumb rule – Last person to put their thumb on the table has a drink TEN: Pick a mate to drink with you JACK: Devil’s Advocate – Mix a bit of everyone’s drink into a glass and the person who draws the Jack must drink the whole drink. QUEEN: Roll the die again and drink whatever is rolled KING: Lucky Dip – The player who draws a king must guess what the next card drawn is.  If they are right, then the person who drew that card drinks.  If they are wrong, then that person drinks. NOTE: Whoever breaks the circle has a drink.

 
Jive Talkey PDF Print E-mail
User Rating: / 1

We were just sitting around a bonfire and made up this game.

Drunk Level: Buzzed to Drunk 

Tools: Friends & Booze. You can play this game with shots, but we wouldn't recommend it.

How To Play:

The game starts by each player selecting a word that they think the other players will say often in a conversation. Each player announces what word they have chosen to the other players.

After everyone picks their word, you just have a regular conversation.

If a player says anyone else's word, they must drink once.

If a player says their own word, they must drink twice.

This game can be played inside just about any other drinking game.

ENJOY!

 
Two and a Half Men PDF Print E-mail
User Rating: / 2

Needed Tools: Two or More People, their drink of choice, an episode of Two and a Half Men

Drunk Level: Drunk

Watch an episode of Two and a Half Men

 Every time Charlie has sex take a drink

Every time Alan whines about something take a drink

Every time Jake says something stupid take a drink

Every time Evelyn (the Mom) calls or comes over take 2 drinks!

Every time Rose comes over take 2 drinks


 

 
Chandelier PDF Print E-mail
User Rating: / 3
You sit in a circle around a full cup of beer. Each player has a cup with about a 2 shots of beer in it. You try to bounce the ping pong ball into a players cup, if it goes in the players cup they have to drink the cup if you miss you have to drink your own cup. if you make the middle cup everyone must pick their cup up and chug the last person to finish and flip their cup must drink the middle cup. you pass the ball in a rotation.
 
Thumb Mater PDF Print E-mail
User Rating: / 2

Draw card.  The highset card goes first and from then on clock wise. Shuffel card and spread card all over table or in a big circle. at ramdom on your turn pick one card.

Ace - 3 Black : you give out to that many drinks whatever number is on the card (ace-1)

Ace-3 Red: you give out that many drinks whatever nuber is on the card (ace=1)

4 is for whore: All the girls take a drink.

5 high Five: everyone put their hand in the middle last person to do so drinks. OR you can make a little man rule: this mean before you drink you have to take a little invisable mann off youglass and then after your done put him bak on Failer to do so on either cas you have to drink again

6 is for Dicks: all guys drink

7 ahead: the person that goes next drinks

8 stright: the person right in front of you drinks

9 behind: the person that went before you drinks.

10 Thumb Master: this person is the thumb master till some one else draw another ten. He or she secretly put there thumb on the table and the last person to put their thumb on the table has to drin.

Jacks Catagories: pick a catagorie like shoes snd each person must name a brand of shoes the person that can not drinks.

Quenns Questions: every person has to talk only in question if any one says something that is not  a question they drink.

King Ryme: some one will start off with one word and everyone will ryme that word untill you can no longer do so the one that messes up drnks.

 

you play till there are no more cards left

 
CigFlip PDF Print E-mail
User Rating: / 2

Here is a very fun and easy game to play. All you need is friends, cigarette packet and beer (or any alcohol)

Sit at a table with your friends and beer. Have one, preferably full packet of cigarettes. Flip packet (must leave off the table and flip in the air). If the packet lands face down(flat), 0 gulps are in the pot, if it lands on the side, there is 1 gulp in the pot. If it lands standing up, 3 gulps are in the pot. The gulps add up until a player throws 0 gulps (lands flat side). This person must then drink up all the gulps in the pot from his beer. The game continues until everyone is hammered.

Reminder: If packet falls on the ground, thrower must drink 5 gulps

Example: Timmy throws 1 gulp, Angie throws 3 gulps, Patryk throws 0. So Patryk must drink 4 gulps of his beer.

Specials:

- If the packet hits the ceiling and lands side up, 10 gulps are in the pot.
- If the packet hits the ceiling and lands standing up, everyone else must chug there beer.

 
Ultimate C.O.D PDF Print E-mail
User Rating: / 1
Game Name: Ultimate C.O.D(circle of death)

Tools Needed: Playing Cards, players 3-7,Beer in an aluminium can

Drunk Level: Shit Faced

Take one unopened can of beer(your choice) and place in the center of the table.  Spread cards face down in a circle around the beer.  Each player then pulls a card on his/her turn and does as told.  Everyone must have own drink. After a card is pulled and preformed place face side up under tab of the beer in the center of the table.  The object is to not break the tab of the beer.  The player who does this must chug the beer and is to replace the beer to finish the game.  Game is over when all cards are used.

 

Card Rules:

2- Take 2; player takes 2 drinks

3- Give 3;give 3 drinks out to person of your choice

4- Table; last person to place hand on the table must take a drink

5- Chest; last person to place hand on their chest must take a drink

6- Nose; last person to place finger on their nose must take a drink

7- Ahead;  the person ahead of you must take a drink

8- Behind; the person behind you must take a drink

9- Social; everyone at table toasts, then takes a drink

10- Thumdmaster; this person is aloud to place their thumb down on the table at anytime before the next 10 is drawn.  Use it as many times as you want.  Last person to put thumb on table drinks.

Jack- Ryhme Time; everyone goes around in a circle ryhming the word given by player who choose the card.  If player doesnt ryhme, takes longer than 10secs or uses a word already stated they must take a drink. (ex. dog, bog, fog, log...)

Queen- Catagories; player who chose card must think of a catagorie to say, (ex animals) then players must name something from that catagorie, same ruled apply as in Ryhme Time.

King- Waterfall; as soon as the player who pulls this card starts to chug, everyone else starts to chug, and in a chain racation u cannot stop drinking until the person in front of you has stopped.

Ace- Make a Rule; when the ace is drawn the player gets to make a rule that is carried through the entire game.  A good example is before you drink you must row the boat, so before every drink everyone must act like they are rowwing a boat, but if ur caught breaking the rule u must take an extra drink, make sure u fallow the rule tho or you'll have to drink again.

 
Wordrunk PDF Print E-mail
User Rating: / 5
Okay so heres how it goes.

This will work with 2 people but it would work better with six.

Starts off with the youngest person as the word master, they pick a word, any word in the english language that comes up a lot, or not, doesn't matter. They dont tell anyone this word. This is the drink-word.

The wordmaster must yell DRINK and point at the person who says his/her word, and can say it as fast or as slow as they wish given that they dont want people to figure out the word.

 The other players must carry on conversation, meanwhile the the wordmaster has to tell people to drink when they say his/her word, the game ends when everyones cup is empty, or someone figures out what the word is.

A variation to this may be if they go around the table, and everyone has to say a sentence, and at the end the wordmaster tells them if they said the drink word or not.

Once the word master's word is found out, it goes on to the person to the left of them.

 

Drink Responsibly,

Lightxspeed

 

 

 
South Park Manbearbig PDF Print E-mail
User Rating: / 2

Tools Needed: The Manbearpig episode of southpark (easy to find online)

Learned: Discovered by accident.

Drunk Level: Drunk

The Rules are simple, but they add up to several beers in about 25 minutes if you do it right.

Drink once:

-When someone says "Manbearpig"

-When someone says "Al Gore"

-When Al Gore says "serial"

Drink Twice:

-When Al Gore says "Excelsior!"

 If you can handle it, it''s a great way to start your night.

 
Patio caps PDF Print E-mail
User Rating: / 2

I JUST CO-CREATED A NEW DRINKING GAME AND IT WILL SOON BE MORE POPULAR THAN BEER PONG. ITS CALLED "PATIO CAPS".

You need a patio table with a hole in the center for an umbrella. Take the umbrella out. You need beer bottle caps. you need a deck of cards with jokers included and most importantly you need alcohol. players get 3 caps to bounce.game continues until someone wins by at least 2 points.game is played to 6 points must win by 2 always finish throwing all of your caps(you can win by up to 14 points). bounce your cap into the hole or on the outside ring of the hole. In the hole you get 3 points,on the ring is 2 points.(HARDER THAN IT SOUNDS). you must draw a card for every point you lose by. You add up the numbers on your cards, Jacks are 11 points, queens are 12, kings are 13 and aces are 14. if you pull a joker you must draw another card and the number on that card is doubled. you must then drink for the number that u end up with in seconds. So if I lose by 2 points i pull 2 cards. for example if I draw a 9 and a jack then i must drink for 20 seconds. Now here is where it gets interesting. For All penalty's you must draw an extra card and drink double for every penalty card. Penalty's include, No alcohol abuse, no throwing up, no cheating, no reminders, you cant be responsible for any caps or anything else that might be on the table landing off of the table, no foaming out of the mouth due to way too much beer intake(IT HAPPENS TO ME ALLOT), No bathroom breaks, if you get shut out then its a penalty, the drink must not leave your lips only for a brief second to change drinks,if you cannot keep drinking then you must pull a penalty card and start your drinking over. at the start of the game players draw a card to determine who picks what order they would like to go, everyone must then drink for there cards. After that the winner decides the order in which people play. Best out of three, three rounds ends the series then you start over. The record amount of seconds someone has had to drink so far in patio caps is over 200 seconds. That was Andrew Murphy the other co creator of Patio caps. Any questions or comments please contact me on myspace or contact Andrew Murphy on his myspace which is http://www.myspace.com/agem26 . Enjoy and please don't kill yourself while playing our game. Oh yeah, Beer is the recommended alcohol for this game. If you choose to play with liquor then edit the rules so you wont die. Enjoy!!!!! Feedback is appreciated. .. .. .. .. .

 
Butternut Squash PDF Print E-mail
User Rating: / 4

card game for 3- whatever

similar  to slap jack, where players give out drinks for winning the cards

a fast game similar to slap jack

all players, other than the dealer, start with one hand palm down on table

gameplay starts by dealer flipping one card at a time

if a jack shows : all players slap the jack : first player to slap the jack gives out an amount of drinks designated by the players

if a Queenn shows : all players throw a paper/rock/scissors sign : winner gives out an amount o fdrinks designated by the players

If a 2 shows : all players knockon the table twice then point to the dealer, includingthe dealer : winner gives out an amount o fdrinks designated by the players

In any case of a tie  draw from discard deck, high card wins

Winner of every hand starts next deal 

 

 
Booze Bomb PDF Print E-mail
User Rating: / 7
Booze Bomb Playing Instructions: Step 1: Gather friendsStep 2: Secure beveragesStep 3: Launch Booze BombStep 4: Try to be smartStep 5: Try harder to be smartStep 6: Watch out for the "bomb"Step 7: Repeat Booze Bomb is a trivia based drinking game from your friends at Appetyte. It's simple, get a question right -- pass the iPhone/iPod Touch to the next player, get it wrong -- keep trying until you get it right. Whoever is holding the iPhone/iPod Touch when the "bomb" goes off has to drink!  Think Hot Potato + Trivia + Drinking. If that doesn't add up to good times, we don't know what does! Choose from 10 different trivia categories, with new questions added all the time (in case you actually remember any from previous go-arounds). The library is automatically updated from the web so you don't even need to update the app to get new questions.
 
The F.R.I.E.N.D.S Game PDF Print E-mail
User Rating: / 5

Name: The Friends Game

Needed tools to play: A f.r.i.e.n.d.s. dvd any season you want to see, a dvd player, your friends, and beer or whatever it is you plan to drink!!

Made the game up at a party.

Drunk game: Getting started

The game: Settle down with your friends. Put on the f.r.i.e.n.d.s. dvd you want to see. The game begins now. Everyone pour a drink and everytime Chandler cracks a joke or Joey has sex have a drink!!!! Tongue out

We have never gone beyond 6 episodes!!! Tongue outWinkCool

 

 

 
Game PDF Print E-mail
User Rating: / 2
Game’ – Instructions

Most intoxicated person is required to start ‘Game’. If no one is intoxicated, chug one full cup of beer and the last player to finish draws the first card. 

ACE – ‘Chug…B___ch’
The player who draws this card must finish what is left in their cup immediately.

Two – Rock Paper Scissors Challenge
The player that draws this card challenges anyone to a game of rock paper scissors. The first player to lose 2 games must finish their beer.

Three – Flip Cup Challenge
The player that draws this card must challenge someone to a game of flip cup with another player of choice (Ryan) with the remainder of their drink. Losing player must refill a minimum of 3 fingers and chug.

Four – Rhyme
Standard rhyme-time…The player who draws this card says a word or sentence and players must rhyme that word/sentence with another. Loser finishes their drink.

Five – Category
The player who draws this card selects any category and players must name something within that category. Failure to do so results in finishing the remainder of their beer.

Six – Rules
The player who draws this card makes a rule. This player is also responsible for calling people out that break their ‘rule’. Failure to follow the rule results in finishing your beer. Only one rule may be in play at a time.

Seven – Game of Sevens
Starting from the player who drew the card, players must count up from 1 and swear whenever the number has a 7 (C_NT!) in it or any multiple of 7 (V_GINAL DISCHARGE!). Failure to do so results in finishing the remainder of your beer.

 Eight – Thumper
After drawing this card, all players must ‘thump’ the table repeatedly. The player who draws this card must select an action and show all players (i.e. moose antlers). This player then points to another player and they must replicate this action, add one of their own action and point to another player. This continues until a selected player does not do the action in the correct order or just simply fucks up. Losing player must finish their beer.

Nine – Never-have-I-ever
All players put 3 fingers up. The player who drew the card begins by naming something they have done/never done. If any player has done that, they must put a finger down. First player to have all fingers down must finish beer.

Ten – Impersonation
All players must decide who the card-drawer will impersonate. Be creative…when the next 10 is drawn, the impersonator must finish their beer.

Jack – Instant Flip Cup
All players instantly finish their beer and play flip cup. No ‘cheers and go’. Last person to successfully do so must fill up 3 fingers worth of beer and chug it.

Queen – ‘Greg Stand’
Player who draws this card must do a standard keg stand. The longer you hold it, the more respect you earn.

King – ‘Pot…B_tch”
The player who draws this card must pour out their beer into the designated pot and chug their beer. No washing allowed…chirping encouraged!

Rule 1: All of those agreeing to participate in ‘Game’ must abide by all rules. This means drinking when directed and applying optimal drinking ability in every facet of ‘Game’.

Rule 2: There is no crying in ‘Game’.

Rule 3: No doctoring of cards – play it as it lies.

Rule 4: Players must not get offended by any aspect of ‘Game’, including nature of rules, naming of rules, etc.

Rule 5: ‘Game’ is welcome to all races, sexual orientation, genders, and species. However, they agree that the rules and the naming of rules will not change under any circumstances.

Rule 6: No liquor allowed – this game is synonymous with ‘Keg Finisher”, which implies beer drinking/keg finishing.

Rule 7: The person who consumes the most beer or is the most amusing, wins ‘Game’. The winner of ‘Game’ does not have to chug a beer upon finishing ‘game’…unless they really feel like it (strongly encouraged – *meaty face*)

Rule 8: All players must have at least 3 fingers (somewhat subjective) of beer in their cups at all times.

Rule 9: Play at your own risk – once ‘Game’ starts, it may not end until 52 cards have been drawn. Puke-and-rallies are strongly encouraged.

…*pound and explode*

 
Hockey PDF Print E-mail
User Rating: / 4

This is a heavy drinking game. Great way to get WASTED!

Good for any type of drunk.

Played on a flat surface such as a dinner table.

Get a bunch of people and stand in a circle around a table. Make sure there is standing room for at least 4 people. You will need beer (in the can) and a quarter. The first person will spin the quarter and then call some one elses name on the table. As soon as a name is called, all players put up a goal in front of their can using their index finer and pinky finger extended. At the same time, the person whos name was called may swat the quarter at anyones can, including their own. If a can is hit and the quarter is still on the table spinning (not flat or stopped) the quarter is still in play and may be hit by anyone on the table.

If someones can is hit, the person that hit it now gets to spin the quarter, and the person drinking must drink until the quarter stops spinning or is knocked off the table. Any player can flick the quarter to try to keep it spinning to make the person drink longer. Also, if a player tops the quarter (stopping it vertically without falling over) the person drink must finsih their beer, but if the quarter falls, the person that tried to top it must finish their beer and the drinker may stop drinking. Depending on how many times the person's can was hit results in how many spins to drink are done. So if you were to hit someones can twice, you get to spin the quarter once till it stops then another time for maximum drinking.

This game is great for a few people to get wasted on a 30 rack of beer.

Have fun! Black out!

 
Landmines PDF Print E-mail
User Rating: / 8

Landmines

Learned to play on vacation at the lake

Go from getting started to shit faced quick

All that is needed is a table and a quarter some party cups and alot of beer. one person starts by putting as much beer as they want in a cup. you must spin the quarter and drink your desired amount and pick up the quarter with your drinking hand before it stops or falls over. it goes in a circle around the table. when one person finishes a beer it becomes a landmine. (you must remember to put the tab up for it to be a landmine or else someone can steal it off the table and use it.)  you can slam the landmine on the quarter when someone else spins it. they have to drink and go again. the object of the game is to screw someone over so they have a hard time spinning the quarter without it hitting a landmine. the more beer you drink the more landmines you get. also if a person leaves there beer on the table it can be sniped by the person with the quarter and the person who left the unfinished beer must finish the rest of it. have fun

 
Animal House drinking game PDF Print E-mail
User Rating: / 2

Animal House

Play the movie Animal House.

Everyone drinks when an actor drinks or says drink, drank, drunk, beer. This includes the extras during the party sceens

 
in my mouth/in my pants PDF Print E-mail
User Rating: / 34

So this game is so simple. But it'll always make you have a good laugh.

You start off by getting totally trashed, and once you get there and your at the point where everythings funny to you. you tell everyone that after everything they say at the end they have to say "in my mouth" or you could use "in my pants".

ex. ("i want you to come with us.....in my pants")

you'll find yourself laughing your ass off ;] enjoy.

 
Ukrainian Dice PDF Print E-mail
User Rating: / 4

If you are looking for an unreal game, then you have come to the right place.  This right of passage was spawned from the Chinese Checkers family in a tiny town called Wausau, Wisconsin.  As you read on, you will see why.  "You're welcome" in advance, for introducing you to this life-altering experience.

Materials Needed:Beer, 2 ping pong balls, Round Table, Cups (preferably Solo), Water, Friends and Family (Minimum of 4 Players)Set Up and Play:1. Each player grabs 7 cups and encircles the table2. Each player places their 7 cups directly in front of them in a triangular formation with the point of the triangle facing the center of the table.3. Each person then fills their cups with beer (1 beer per 7 cups per person is a good baseline)4. Place a single cup at the center of the table and fill it with a full beer (If at any point during the game, someone throws a ball in this cup, they have to instantly drink the entire cup/beer)5. Fill several additional cups with water but do not place them on the table.  These will be used to clean off the ping pong balls before each shot.6. Each person stands next to the table at the base of their triangle of cups and then takes 2 honest steps backwards.  This will be your playing position for this game.7. Determine who will be the first player to shoot.8. Give one ball to the first player, and the other ball to the person directly to the left.9. The first player can now shoot.  He/she throws the ball towards the table in beer-pongesque fashion.  If the ball lands in someone's cup, bounces on the table and lands in someone's cup, or knocks a cup off of the table, then the person whose cup was affected must drink that cup and remove it from the table.10.  Once the first player is done shooting, the person to the left will go, and so on in clockwise fashion.11. Once all of your 7 cups have been removed from the table, you are out of the game and can no longer shoot, pending the outcome of your "Shot at Redemption."Shot at Redemption = When your last cup has been eliminated, both ping pong balls are given to you for your shot at redemption.  You get the chance to shoot both balls (individually).  If you make both shots, then you are back in the game and get three new cups that are placed in a line formation in front of you (and those whose cups were hit must remove them from the table).  If during your shot at redemption, you make 1 of the 2 shots, that one shot counts against the person whose cup you hit; however, you are officially eliminated from the game for good.  If you make 0 of your 2 shots at redemption, then you are out of the game.12. The game is over when only one person remains.  Once only 2 people remain at the table, they will engage in the "Lightning Round."Lightning Round = Each player gets one of the balls and that is the only ball they can shoot.  There is a countdown by the already-eliminated players and then the shooting begins.  You can shoot from any angle as long as you adhere to the "honest" 2 steps away from the table position.  You continue shooting until only one person has any cups remaining at the table.  That person is the winner!13. Any cups remaining at the table at the end will be consumed by the first person who was eliminated from the game.14. Then you rearrange your shooting position at the table so that you have different people to your left and right, and play again!Penalties/Further Explanations:  a. If your cup is knocked down during the game, it counts as if your cup was made.  Remove it from the table.b. If you shoot out of turn, it is a one-cup penaltyc. If one of your cups is made, you must drink it before you shoot your next shot.  If not, it is a one-cup penalty.d.Unlike beer pong, if a ball bounces on the table and then falls into someone's cup, that person does not have to drink 2 cups.  They only have to drink/remove the cup that the ball fell into.e.There is no blowing a ball out of a cup like in beer pong, and you cannot block a shot from someone else.  As long as the ball is bouncing on the table, it is still live.  It is only dead once it falls on the floor or stops bouncing.f. There are no reracks in Ukrainian dice.  You play it as they lie.

 
How Many (Shots) PDF Print E-mail
User Rating: / 8

Okay for this game you will need more than one type of liquor. At least three. Ex. Vodka, Gin, Rum.

One person chooses another to go againts. They can choose anybody from the group (especially if they think they can beat them). Then they flip a coin to see who chooses the liquor. Ex. Jim: Heads. Sarah: Tales. (Its heads) Sarah: Choose your liquor. Jim: Gin.

And then after the liquor is chosen, the person who chose the liquor will ask How many shots of Gin can you take? Of course you will start at 1 and then you will go back and forth saying a higher number than the last.

If a person gets to a number you know you cant beat or you think that they can't take then you yell out DO IT! Then he or she MUST take the number of shots they just said otherwise they will have to either take a shot of something disgusting (toilet water) OR do something really stupid (run down the hall naked).  Now if they DO take the number of shots they said then YOU will have to take the shot of toilet water or run down the hall naked.

This game will SURELY get the party started!!!

I kinda took this game from the Gauntlet haha. Cept they do it with lifting logs in a cage.

Drunk Level: Getting started. OR you can do this at any point.

Submitted by: Angel Callens

 
Race to 99 (Alternative Version) PDF Print E-mail
User Rating: / 0
This is a version of "Race To 99" with some new rules. I find the game a bit more involving now and gets you a little drunker than before. after all that's why you here right? The object of the game is to play cards into a pile and have the value of the pile equal 99. You start off by dealing four cards to each player, and then turn the top card over. Play goes around the circle with each person playing a card, mentally keeping track of total value of the pile. Special cards: ¨ King - Kept to avoid drinking or place drinking responsibilities on someone else. Usually used near end of game. ¨ Queen – increases the pile number by 12. ¨ Jack – increases the pile number by 11. ¨ Tens - When in the 90's, this drops the value of pile by 10, otherwise its a regular card. ¨ Six – when playing with more than 3 people person to the right has to drink. ¨ Five – When playing with more than 3 people the person to the left has to drink. ¨ Four - used as a skip card when you have none to play. ¨ Ace – increases the pile number by 1. IF you through the same card as previous player you have to drink. When total of pile is above 90 whatever card thrown exceeds 99 then that number is subtracted to instead of added. Person throwing card has to drink. If you throw a face card you must drink Socials occur whenever the total equals a number ending in 9. Special socials on 69 and 71. On special you must drink twice. Whoever makes 99 picks a person to drink. After you play a card, draw another from the stack. When out of cards, reshuffle those already played.
 
Circle of Death (Alternative Version) PDF Print E-mail
User Rating: / 23

Circle of Death!

Needed Tools: Deck of cards, 4-8 players

Drunk Level: Hammered

 HOW TO PLAY:

Players sit in a circle at a table. Shuffle cards and spread them out in a circle in the middle of the table. Place a beer in the center of the circle. Each player takes turns picking a card out of the circle. Each card has a different 'game.' 

2) 2's for you. Player who picked the card points at another player and tells them to drink.

3) 3's for me. Player who picked the card must drink.

4) 4's for whores. All females at the table drink.

5) Never have I ever. Players place three fingers on the table. Player who picked the card starts out by saying "Never have I ever...(insert task)" Any player who has done it must put one finger down. The next player continues the play, with another "Never have I ever..." Play ends when one player has all three fingers off the table and must drink.  Example: been to Canada, had a threesome, etc.

6) 6's for dick. All males at the table drink.

7) 7 heaven. All players must put their hands in the air. Last player to throw their arm up losses and must drink.

8) Rule. Player who picked the card must make up a rule for the remainder of the game. Example: "No one can go to the bathroom, Have to keep your hand on your drink, Must clap your hands before you drink."  Any player to break the rule must drink. Previous rules can be cancelled out when another player gets an 8.

9) 9's Rhyme. Player who picked the card starts out with a word and the next player must rhyme it, until a player can't think of another rhyme and has to drink. Example: "Rat, cat, hat, bat, etc.."

10) Social. Everybody at the table drinks. Player who picked the card drinks twice.

Jack) Statement. Player who picks the card starts off a statement with one word. Next player must continue the statement, repeating the first word. First player to break the statement, forget the statement, or hesitate drinks. Example: "I, I had, I had a, I had a big, I had a big glass..."

Queen) Question. Player who picked the card starts off with a question directed to another player. The player must respond only in question form, but can direct their question to any other player. First player to hesitate, repeat a question, or respond in a statement must drink.

King) Category. Player who picked the card starts off by naming a category(car brands, make up brands, bands, etc.). Next player must continue by naming something in the category until one player hesitates and must drink.

Ace) Waterfall. All players start to drink at the same time. The player who picked the card is the only person allowed to stop drinking. Once this player stops, the player to his/her right can stop. All players must keep drinking until the player on their left has stopped.  

 

If at any point the circle of cards is broken with a space between two cards, the player who breaks it must chug the beer in the middle of the circle! 

Play continues until the deck is finished or everyone is too drunk to function. :)  

 
Circle of Death PDF Print E-mail
User Rating: / 240

This game is played similar to many ring games but i find this to be a fun game with hilarious effects after a couple of drinks have gone down the hatch. Also make sure you play with a standard 52 card deck of playing cards.

This game gets you pretty shitfaced if you drink right!!!!!!!!!! 

 Circle of death

2= You: You pick someone to drink
3= Me: You drink
4= Whores: Girls drink
5= Thumb Power: At any time player who drew card may put thumb on table, last person to do so drinks (player can do this at any time - this card stays in effect until someone else draws a 5 then the player who had the 5 originally no longer retains thumb power)
6= Dicks: Guys drink
7= Heaven Power: This card is similar to thumb power except you use your finger instead and point to heaven

8= Mate: Pick someone to drink with you
9= Bust a Rhyme: This can be tricky for beginners, player who drew card must say a word then it goes in a circle rhyming until someone doesn't say anything or doesn't rhyme the word
10= Spin: Spin an object the person it lands on has to drink
Jack= Rule Card: Player who drew jack makes a rule that stays in effect for remainder of game, unless canceled by another jack (ex. Jill has to drink 2 beers every time someone says hi)
Queen= Question: This is tough until you learn the rules, player who drew queen must ask a question to someone, in turn this person must not answer but ask someone else a question. this process is repeated until someone answers a question or doesn't say anything. If you mess up you drink
King= Never Have I Ever: Player who drew king must say something they have never done,
if anyone in the group has done that thing they must drink
Ace= Waterfall: The player who drew ace must start drinking then in a circle like fashion everyone follows but the person to the left or right( however your circle is going) cant stop drinking till the person before them is done
Joker= Go wild, everyone can do whatever they please ( ex. make someone drink, drink yourself, make a rule

 Submitted by: Ryan Wilson

Read more...
 
Bets PDF Print E-mail
User Rating: / 3

This game is fun with 5 or more people

You'll need a deck of cards, a hat on your head (or if your willing to lick the card and stick it to your forehead then go ahead), and people who can uinderstand the game and want to have fun and get drunk

Deal the cards out to everyone in the circle face down. knowone can look at their cards. everyone then takes their 1st card and places it their hat numbers out. where everyone else can see it but not you. then starting with one person (doesnt matter) look at everyones card. you r trying to make people think they have a low card and that yours can beat theirs (bluffing) after looking at everyones card then say i bet X number of drinks. the most drink you can go is 14 and half a beer. after you make you bet then the person to the right of you then looks around as well and can either say they call your number of drink or they can raise the drinks. if one raises then it is now that number of drinks and when in get back to you you have to either call or fold the the last highest drink bet. however if you fold then you have to drink your last bet. after a number of drinks is called by everone at the table then everyone lays down their card. the player with the lowest card has to drink the number of drink that was bet . and thats the game of bets

Everyone is usually confused at first but after u get the hang of it its a fun game and can get u on the goood drunk/buzzed level. so have fun

Submitted by Romney Luna

 
Spoons PDF Print E-mail
User Rating: / 19

Fun way to get hammered..

Supplies: Alcohol, 4 players or more, 1 less spoon than amount of players, and a deck of cards

Deal 4 cards to each player. The dealer holds remaing cards. Flip over the top card if he doesn't need it he can pass it to the left or keep it and pass another card from his hand. You continue this routine until someone hase 4 of the same cards (example 4 kings, or 4 2's).. Without saying a word the person who has the 4 of a kind grabs a spoon and everyone should follow their lead, the only person to not have a spoon has to drink as much as the winner says.

Submitted by Heather Brooks

 
Thunderstruck PDF Print E-mail
User Rating: / 24

Quick game to get hammered fast.

Get as many people you can. Stand in circle(shock right) then play the song thunderstruck by AC/DC. One person kicks it off, everytime you heard thunder, you start drinking.  You stop when its said again and the next person begins, continue til the song is over.. Watch out for the two solos they are bad. Wink

 Thanks... Nick Zenisek

 
Louisville Chugger PDF Print E-mail
User Rating: / 8

Drunk level- Shit Faced

Ok to play this game all your going to need is a wiffle ball bat along with alot of beer. you cut a gap into the top of the bat but just enough to drink out of then you hold the bottom hole of the bat and and pour in a beer, then you tip the bat up and start chugging and have your buddies count how long it takes you to chug then you do that many spins around the bat as you can then one of your buddies throws the empty beer up in the air and you try to hit it..... do this enough and you will be as drunk as you need

 
Moose (Alternative Version) PDF Print E-mail
User Rating: / 3

This game is called "MOOSE",

you need an empty ice cube tray, 1 quarter, and 2 empty shot glasses or cupz close to the same heighth. Set the tray down, "long way" facing all the players, then at the far end of tray, put the 2 glasses by side.

Drunk Level - Buzzed, 

My friend taught me how to play the game. 

The object of the game is to bounce the quarter into one of the slots of the tray or one of the 2 glasses at the end. Each player only gets to bounce the quarter once, then has to pass to the next player. If the quarter gets stuck on the tray and doesnt fall into the slot, that player gets another chance.

The number of drinks is determined by which slot the quarter lands in, *example* 1 being the closest and 7 the farthest. The left side of the tray is the give side, and the right side of the tray is the take side. ***say the player bounces the quarter into the 3rd slot on the left side, player gets to give out the drinks to one player or split them between players. Say the next player bounces it into the 2nd slot on the right side of the tray, they then have to take 2 drinks.  If a player bounces the quarter into 1 of the glasses they then have to put there hands up to there head like a moose and wait for the other players to do so, but the last one to have the moose has to drink both the cups full of the preferred drink. But they can redeem them selves by making the moose head any time after there loss long as nobody else has made the quarter into the glasses. The last person to make the moose has to drink **4 full glasses. 

Read more...
 
Seconds PDF Print E-mail
User Rating: / 13

Seconds (named for the amount of seconds a person has to drink for in a given turn) is a card game. It uses a standard deck of playing cards.  The play goes around the table with each player taking turns being either the "dealer" or the "drinker", with the former drawing the card that tells the latter how long to drink for.  The drinker gets the chance to "challenge" the dealer which may lead to the opposite player doing the drinking.

Equipment:
1 Deck of Cards
2 or more people
Alcohol (most likely beer)

Origins:
The game was invented in Hopewell Valley, New Jersey in 2008 by college students Jon Bershad (me), Zach Nichols, and Takis Tzetzos while home on winter break from school.  At a party, the three just started flipping cards and making the others drink based on the card's number.  Eventually they began adding rules until Seconds was born.

Drunk Level:
Chances are the players will get pretty hammered, as the game consists mostly of just chugging for large amounts of time.

Official Rules:
The players sit in a circle with the shuffled deck of cards in the middle. Play goes around counter-clockwise with one person being the "dealer", and the person to his right being the "drinker".
The dealer picks a card. The drinker has to then drink for as many seconds (hence the name) as the number on the card. If the card is a face card, you just give it the corresponding number as its place in the deck (ie. Jack is 11 seconds, Queen is 12, King is 13, and Ace is 14).
Before the drinker drinks, however, he has a choice. He can take the number of that card, or he can challenge the dealer. If he challenges, the dealer draws another card.

*If the card is higher than the first card, the dealer has to drink the number on the higher card and the drinker doesn't have to drink anything.
*If, however, the second card is lower than the first, the drinker gets punished for challenging and getting it wrong and has to drink the combination of the two cards.
*On the rare instances that the drinker challenges and the second card is the same as the first, both the drinker and the dealer have to drink the combination of the two.

Once the seconds have been dealt out, the drinker becomes the new dealer and the person to his right becomes the new drinker and so on, around in a circle until you are out of cards or drink.

Optional Rule:
The game is occasionally played with the rule that if, at any time, the dealer draws a suicide king card (one of the two kings that appear to be stabbing themselves in the head), the drinker has to finish whatever drink they have in front of them.

 
Beersball PDF Print E-mail
User Rating: / 5

If Baseball and Beer had drunken sex, this would be their offspring!

Number of Players: 2 - 6

Materials: 5 dice, electrical tape, perfect game to play on top of a bar but any table or counter with similar dimensions will do. Please note you DO NOT make the field the whole length of the bar, that's just ludicrous, make the field as big as you see fit.

Set Up: Tape off a baseball field on the top of the bar, length wise, marking the difference between infield/outfield, foul territory and out of the park. Then tape off different sections anywhere on the field to represent  SINGLE, DOUBLE, TRIPLE and HOMERUN, you can make as many sections as you want for each.  Make the sections smaller or more difficult to roll a die in as you go from S to HR as well as further from "Homeplate." These are known as HIT zones. All areas outside of the marked HIT zones will be considered OUT territory. Any die that rolls foul can be considered an OUT as well if you wish. As dice land in the HIT zones ONLY leave them until the innings is over. If you get real good and run out of dice before 3 outs, take away the lowest HIT on the board and use that or get more dice you pro! The reason for this is if you knock a die out of a HIT zone on a roll and the both dice land in OUT territory then it results in a DOUBLE PLAY.

Rules: Each team gets 3 outs. Each player rolls from "Homeplate" onto the field of play. When a player lands their die COMPLETELY into a HIT zone that player passes drinks out based on the number on the die multiplied by the HIT zone (Sx1; Dx2; Tx3; HRx4) to their opponet. This also places a "runner" on the "base" in which the HIT zone coincides. Teams must remember where their "runners" are as they keep getting hits in order to keep score. Score more runs than your opponet within 7 innings, Losers shotgun a beer. Again, do what you wish here. That's BeersBall boys and girls! I Hope you find it as much fun and drunk as my friends and I have!

 Submitted  by: Shane Brim

 
Palm Tree PDF Print E-mail
User Rating: / 11

Take one can of beer and put in the middle of the table.

Spread the cards in a cirlce around the can

 the first person takes one card from the circle

the second person also takes one card from the circle

the person who has the lower of the 2 cards drinks the difference

then the first person puts their card on top of the can with a minimum of 2 corners off the edge

keep going around until the cards or gone

whoever knocks the fan off the can has to shotgun the can 

 

 
Elaborate PDF Print E-mail
User Rating: / 4

How to play

The game questions are on 2" x 11" strips of brightly colored/graphic lamenated card stock.All the strips are different, and all original graphics by the creator. Each player takes a strip (when it is their turn) only one player draws a strip at a time so all of the focus is on the player answering the question. Most often this will then spark more conversation. If you draw a "wild card" you may ask someone to continue to "elabaorate" on their question, or make one up of your own.The twists and turns that the conversation takes when people elaborate is what people love about the game. Very simple but VERY fun and you find out all kinds of things about people.

 

a question word game that sparks the "art of conversation" some samples are:

1. First time I felt powerful...  2. Noone knew this about me in high school/college...  3. 3 traits that are necessary in my friends...

 

http://elaborateideas.com/game.html

 

 Courtesy of Kitt Depatie

 

 
The Grinch Drinking Game PDF Print E-mail
User Rating: / 3

This is a fun game when you are looking for something different and are sick of the traditional drinking games! Give it a try!

You will need:

Beer/ alcoholic drink of choice, The classic movie "The Grinch who Stole Christmas"

Object:

Drink every time the word "WHO" is said throughout the movie. This is especially fun when they start to sing!

Read more...
 
Short Bus PDF Print E-mail
User Rating: / 17

Level of Drunkness:Hammered

Supplies: beer, players, and a deck of cards

First start out by dealing 3 rows of cards onto the table. The first row contains 5 cards, the second has 4 and the third has 5. Then deal each player 5 cards

Start off by flipping over the cards in the rows one by one. Players hand out drink by matching the cards in their hand to the cards in the rows. Whatever the card value is thats how many drinks you hand out. Ten is ten, Jack is elleven and so on. After all cards in the rows are flipped over players then total the amounts of the cards remaining in their hand. Whoever has the highest amount then rides the bus.

Riding the bus: The player(players) rides the bus by drinking the card that is flipped out of the deck. The person who is counting counts by laying down the amount of cards that the card flipped equals. Do this throughout entire deck. Person riding bus should finish atleast one beer.

Submitted by: Kayla Wengert & Jason Leach

 
Captain Dickhead PDF Print E-mail
User Rating: / 59

To begin, you need a deck of playing cards, place the cards spread out in a cicle, but keep them touching, DON'T BREAK THE CIRCLE or you must drink. The first person picks a card, if it's red (up to 10) you have to drink that amount, if it's black (up to 10) you can give those away to anyone you like, if it's a Jack then you say a word, then everyone has to rhyme until someone screws up or repeats, then they have to drink, if it's a Queen then you can hold onto it until someone else draws a Queen and you may ask ANY question (even if it's in random conversation) if they answer, they must drink, if it's a King then you are Captain Dickhead and get to tell anyone to drink as often as you like, finally, if it's an Ace, you make up a rule that people have to do to do before you drink, if you don't say/do it, then they must begin their drinks all over. When the circle of cards is gone, the game is over and you'll definitely have a buzz going on.

Submitted by: Rachel Gordon

 
The Gauntlet PDF Print E-mail
User Rating: / 12

This game is like a mixture of a few, but a few games of this and you are ready to hit the bar.

you will need to sit around a table with about 3 to 6 people.  You pick on person to deal but this person can also play.  The dealer asks the the players red or black the first round.  If they guess it right they pass out 2 drinks, if they dont they drink 2. Then with the first card sitting in front of them, u ask them higher or lower.  This is worth 4 drinks.  They should have 2 cards in front of them now and you ask them in between or outside, this is worth six drinks.  The last round is  pick a suit, its worth 8 drinks.  After u complete this you can then decide who goes into the gauntlet.

You decided who goes into the gauntlet by having the players keep their cards in front of them.  You then make 2 rows of 5 cards, the left side is give and the right side is take.  Start at the bottom cards and go up alternating between give and take.  If you have a card on the give side actually give another player that card and they have to drink either 1-5 drinks depending on what row it is on.  The person with the most cards at the end of this will be sent into the gauntlet.

Finally the gauntlet.  The gauntlet will mess you up.  U always put an Ace at the top and then put 12 more cards face down in a row. So a total of 13 cards.  An Ace is worth 4 drinks plus 4 more cards in the row, K is 3 drinks plus 3 cards, Q 2 drinks 2 cards, J 1 drink 1 cards, all other cards are no good.  You make it through the gauntlet once all the cards are gone.  Now if u run outta cards in the deck and the player still has drinks, Then u  repeat the gauntlet again.

Hope u guys enjoy this game.

 Posted by: Andy Saccaro

 
Strip Poker (Texas Hold-Em) Drinking Game PDF Print E-mail
User Rating: / 70
Game Name: Texas Hold-Em (Strip Poker) Drinking Game
Needed Tools: Deck of Cards and Hot Girls
Drunk Level: Getting Started, Buzzed, Drunk , HammeredEmbarassed, Shit Faced
Texas Hold-Em with clothes and alcohol as the betting tools.

Minimum of 4 players (preferably girl to guy ratio is greater) Maximum articles of clothes = 6 Each article represents 1 1st round and how to bet:

The game starts when everyone has alcohol in front of them and clothes on their body.  The rounds consist of making the blinds which are taking a shot.  If you are familiar with Texas Hold-Em then only the big blind will be used with the first person to the left of the dealer.  Once the shot is taken then the next person in line takes the shot to remain in the hand then makes the first action bet, or check.  This continues around the table until the last initial bet or raise has been called.  The blind was a shot and the betting takes place with articles of clothing.  (example: take the shot, then bet 1 article, the person to the left of you if intends to play the hand for that round takes the shot then calls the article of clothing.) After the first round of betting and everyone has taken the shot who intends to remain in the hand the articles of clothing that were wagered go into the pot in the middle of the table.

2nd round through final round:

The first person to act makes the first action check or bet, followed by the person to his/her left to call the bet or raise the bet. This continues until the river card is displayed and the final bet has been called. At this point all players who have wagered clothing place them into the pot (at this point each player could be nude)  The hand is won with the best hand and the person or persons without clothing can continue to play.

If someone is sitting completely nude after losing the previous hand they can continue to play.  If they choose to leave the table they must stand in their spot during the duration of the next hand.  (look to the cover up rules towards the bottom of the page) This is done to show whoever loses needs to practice (plus its all in good fun and there is no need to be shy). Once the hand is done and they still do not want to play they can put their clothes back on. If you lost your clothes to someone who is still in the game and they are wagering them you can ask for them back. This is considered buying back your clothes  They have the right to make you do something probably really funny or possibly gross involving other players (try to keep it friendly) if you choose to accept the action then you may have your clothes back and the person who gave you your clothes back now does not have that in his/her arsenal (this could make the game now harder for them to win)

If they continue to play to win the clothes back this is done by calling articles of clothing that were wagered with an object or action to make the call known (simply a shot or a drink of beer per article, if they choose the action these must be kept in case they lose the hand AGAIN.  There is no limit to the actions that can be bet or raised beyond the clothing amounts.  (example: run around nude outside, in the apartment/house, or some sort of physical exertion standing at the table.

While playing the game articles of clothing consist of socks, pants, shirts, hats, and undergarmets  no more than 6 articles.  Jewelery does not count, hair bows or bands do not count, there will be no articles worn at the table other than the 6 articles approved.  During the hands there will be no foreign objects worn to cover (example; wagered articles, pillows, and HANDS)  If you are sitting at the table to play then there should be no reason to be shy. This includes the person or person who lost and are standing at the table (CANNOT COVER UP)

Submitted by: Doug Cummings

Read more...
 
Bonzi - Drinking Game PDF Print E-mail
User Rating: / 24

Put the cards in a circle so that the middle is open. Draw one card at time going clockwise. After you draw the card put it in the middle of the circle and then it is the next persons turn.

Tools Needed for game:
- A deck of cards
- 2- 10 people that want to get drunk
- Good amount of Beer depending on how many people are playing

Drunk Level : Pretty Drunk almost hammered

Ace - Avalache (the person who drew the card starts drinking then the person next to them starts so on and so on when the 1st person stops the next stops and so on)

2 - Rule (Make a rule and when someone breaks the rule they drink)
(A good one is can't say the 3 D's drink drank and drunk)

3-Social (Everybody drinks)

4-Rhythm (Pick a word and everyone has to rhythm with it whoever cant drinks)

5-Category (Pick a category ex. Cigerettes you say Newport, and next person says Marborlo and whoever cant think of one drinks)

6- I never or sentence (Do an I never say something you think other people have done that you haven't and who has, has to drink)Sentence you start with a word then the next person adds one so on and so on ex. peter (next person) peter did (next person) peter did die whoever messes it up first drinks)

7-President (you can make anyone drink whenever you want however many you want your the president of this game for now until someone else gets another 7 then you have become impeached)

8-To the left (Left of you drinks)

9-To the Right (Right of you drinks)

10-Bonzi (who ever is the last to say it drinks)

J-Jackoff (who ever is the last to say it drinks)

Q-Salute the Queen (whoever is the last to say it drinks)

K-F*ck the King (whoever is the last to say it drinks)

Submitted by: Karla

 
Beer Football PDF Print E-mail
User Rating: / 5
Game Name: Beer Football
Needed Tools: Set of Dice, Table, Tape to Mark End Zone, Pen, & Paper
Drunk Level: Getting Started, Buzzed, Drunk , Hammered, Shit Faced


Quick rules
The game is played by two teams of two people. A rectangular table is used with “endzones” marked with tape (the endzones I use are about the length of a DVD case.) The object of the game is to roll your dice into the opposing team’s endzone. Each player rolls one die per turn. A dice that lands in the opponents endzone scores as many points as are showing on the dice and the opponents must drink that may sips/seconds or beer. You play to 52 points with teams switching ends at halftime.


Full Rules

Equipment

a. Two six sided dice (I like 16mm glitter poly dice made by Koplow Games, but that’s just me)
b. A table, preferably rectangular
c. Four people

Grounds Keeping

a. The table must be roughly rectangular. Further, the table must be at least 52in long and 24in wide.
b. Two chairs are placed at each end of the table.
c. The “endzone” is the length of a VHS tape or DVD case (approx. 7 1/8in). It is marked from the edge of the table to front of the marking tape or line.
d. The midline, if not apparent, should be marked.

Teams
a. Each team consists of two people.
b. Teams sit at opposite ends of the table.
c. Prior to the beginning of the game, each team must come up with a name. The name should preferably be vulgar or strange. (some of my favorites include Dick, Tac, Toe…Cunt Funkenstein…Eddie Munster, Cum Dumpster…and Jizzly Adams)

The Coin Toss
a. To determine which team goes first, each team rolls a die. The team rolling highest goes first.
b. Ties are re-rolled by the other members of the teams.
c. Any die rolled off the table is considered a zero.

The Game
a. The object of the game is to score at least 52 points before the opposing team does.
b. A team scores by throwing their dice into the opposing team’s endzone. The number showing on the die is the number of points scored. (The particulars of scoring will be discussed under “Scoring”)
c. After the first of the two teams scores 26 or more points, it is halftime. During halftime, teams switch sides and, during non-tournament play, may smoke or go to the bathroom. Partaking in illicit drugs during halftime is to be considered “The half-time show.”
d. The game ends once one of the teams has scored at least 52 points.

The Roll
a. Each player rolls one dice per turn
b. The players hand may not cross the goal line when the die is in the player’s hand. However, the follow through of a roll may cross the goal line after the die has been released. (Some people are rather liberal with this rule. These people are called pussies. Others are very strict, these people are called Nick Urich)
c. The die must turn at least one die face on a roll (no sliding).
d. Each player must remain seated while throwing.
e. The dice remains in play until after both players have thrown.


Scoring
a. A player scores by having his die sitting in the opponent’s endzone at the end of the teams turn.
b. The endzone extends from the end of the table to the front of the goal line.
c. A die that comes to rest in the endzone, but that is subsequently knocked out of the endzone by another die (or any foreign object on the table knocked over by a die), does not score.
d. A die that comes to rest in the field of play and then is knocked into the endzone is considered a scoring dice.
e. The number showing on the upward facing side of a scoring die is the number of points a team scores.
f. A die must only be breaking the plane of the goal line at the end of a turn to be a score. (A die with rounded edges may break the plane of the goal line without actually touching the goal…seriously…get a non-partisan individual to judge such things so as to avoid fights.)
g. The game ends when a team scores 52 or more points.
h. An incredibly rare occurrence but one worth noting: should a players die land in his own endzone and remain there at the end of the turn (such as bouncing off a defensive beer and rolling backwards.) It is considered a safety. The number showing on the die is scored by the opposing team and the throwing team takes the number of drinks shown on the die.

Drinking
a. A player must drink if, during his roll, the die rolls off the table and one of his opponents catches it. If one of his opponents does not catch it, then they must drink. If the die goes off the side of the table, the thrower must take one drink.
b. A player must drink each time his opponents score. A number of sips, swallows, seconds, etc. (as determined by all players) is consumed in accordance with the number of points scored.
c. If a player fails to throw the die across the midline, he must drink the amount shown on the die. If rolled off the table prior to the midline, the rolling player must drink six.
d. Any time a team scores double (two 5’s, two 3’s, etc.) the opposing team must drink twice the total of both dice.
e. Anytime a beer is struck while occupying a “defensive role”, it must be slammed IMMEDIATELY. A player may shotgun or bong said beer if a beer bong is available. Doing a shot of hard alcohol is also acceptable.
f. A “defensive role” is defined as any beer placement, during the opponents roll, other than the corner of the endzone. During tournament play, a defensive roll is described as anywhere in the room. However, the die must strike the table prior to striking the beer to necessitate slamming the beer.
g. If a team does not score 26 points or more, prior to the end of the game, said team must finish their beers.
h. A player must drink any time they commit a penalty

Common Penalties
a. Picking up an opponents die prior to the end of their turn.
Penalty: place die where it was and take one drink
b. Moving your beer during your opponents turn if your beer is on the table.
Penalty: The person rolling the die may take the result of the roll or reroll. If the beer is struck by the die, it must be slammed immediately and the person rolling may reroll or take the result of the roll. If it is judged that the beer would have been struck by the die prior to its moving, it must be slammed immediately and the roller may take the result of the roll or reroll.
c. Dropping the die or not catching an opponent’s roll that goes off the table.
Penalty: Take one drink

Misc.
a. No one may leave the field of play for any reason other than to get another beer/drink
b. At halftime, you must cheers your opponents and take a drink
c. The winning team retains control of the table and may (some would say must) play the next game.
d. Each team must have a vulgar and/or strange name (be creative)
e. If grounds exist for a rematch (exceptionally close game, grudge, breaking of an exceptional streak, etc.) a two out of three series may be demanded if circumstances permit.


By: Alex …. Player of beer football since 1998… If you want a word file of these rules or a nice stat tracking excel sheet, email me at This e-mail address is being protected from spam bots, you need JavaScript enabled to view it


Appendix A. Score keeping for later official documentation

1. Arrange your scorecard as depicted below:

Team Name #1 Turns Team Name #2

Teammate #1 Teammate #2 Teammate #1 Teammate #2


2. After the coin toss, draw an arrow in the direction of the team that will go first above “Turns”
3. Every time this team goes, put a mark in the turns box
4. Every time a team scores, mark the points in the box under the team name. In addition, mark the number (the numeral such as “5”…not just lines) in the box underneath the scoring player’s name.
5. If the score is a snipe, (defined as a player knocking his partners dice or both the teams dice into the scoring area) draw a circle around the number.
6. If a player scores the points necessary to put his team above 52 and thereby wins the game, put a “K” in the scoring players box (this “K” stands for kill)
7. If a player is made to slam a beer, put a “-1” at the bottom of his box. This stands for one beer slammed. The player forcing the slamming of the beer has a “+1” put at the bottom of his box, this stands for one slam forced. Do this each time a beer is slammed.
8. Write any notes underneath the scores. Things such as an unusual finish (such as the opposing team winning the game by bouncing a die off someone’s bare ass) or a long streak of consecutive scores should be noted.
9. If you’re too drunk to keep accurate score…just stick to the basic score…or find some poor bastard to do it for you…this is supposed to be fun…not an exercise in book keeping.
10. Enter all of this crap into the excel spreadsheet template provided (remember to copy and paste the template into multiple worksheets to handle the stats for all players)
 
 
7's 11's or Dubs PDF Print E-mail
User Rating: / 10
Game Name: 7's, 11's, or Dubs
Needed Tools:Dice & a Big Table
Drunk Level: Getting Started, Buzzed,Drunk , Hammered, Shit Faced  Cry

Get yourself some dice... a nice big table game is best played with 6 people but the most of 8... Get yourself alot of beer whiskey or what ever you want to drink and a brandy glass and fill it all the way to the top.. place the loaded glass in the middle of the table Get your chairs around the table, start with the middle guy rolling the dice if he roles a 7,11, or doubles, he/she gets to choose who has to drink the glass of beer or what ever that is in it... When that happens you cant touch the glass nor the dice tell the glass has been touched, feel free to use any objects on the table to move the glass or dice closer to you... If your the Dice roller watch to see when that person touches the glass as soon as that happens they must drink up, but while there drinking you keep on rolling the dice tell you get another 7, 11, or doubles if you do this before the glass is put down then you refill it for them and they have to go again tell they chug faster and faster.. But if you do role them again and dont see it thats your own fault... watch out for fakes on the glass touch because if you touch the dice before they touch the glass then you have to drink If your the Glass holder drink up as fast as you can before the dice catch up to you and you have to drink again, but always watch for him to fake grabbing the dice... but dont worry if you have to do it more than three times a bistander can steal the glass... Bistanders... After 3 glasses, feel free to steal the glass from the original drinker this will usually throw the roller off and gives everyone a chance to drink but if there hot on the rolling than your stuck with drinking tell someone steals it from you...

Submitted by Nathan -The General of Drinking

 
Six Gun PDF Print E-mail
User Rating: / 7
me Name: Six Gun
Needed Tools: Cards
Drunk Level: Getting Started, Buzzed,Drunk , Hammered, Shit Faced  Cry

Ok this game is best played with whiskey vodka rum just anything hard... but you atleast need 6 shot glasses 3 just the one shot and then 3 that are double or triple shot glasses... I think it is best played with Some Jack Daniels, Jager Mister, Tiquila, Glenfiddish (12-30 year old bottle really ruff shit) Captian Morgan, Wild Turkey Burbon... but you need 6 differnt alcohols... players how ever many you want... You have one Person be the Dealer... and only that one person is the dealer... unless he/she wants to get drunk really quick... You set the 6 shot glasses up like the chamber of a revolver pistol, 3 one shot glasses in a tringle... and 3 double or triple shot glasses in a tringle so you have a complete circle of your different alcohols... Your cards cannot contain the 7 8 9 10 jack queen or king cards only ace-6 You shuffle your cards and lay 6 cards face down on the table... Who evers turn it is has to pick one card and one card only... If it reads Ace... thats one shot of any glass he/she wants if it reads 2 than you take 2 shots, 3 you take 3 shots, 4 you take 4 shots, 5 you take 5 shots and 6 you have the Six gun shot you have to drink all the shots on the table... Thats my game that i came up with at a lil party a few months ago... and so far its the most played game yet

It will fuck you up quick so you can get to bed quicker maybe even get you layed... but please drink responsibly and know your limit



Submitted by Nathan -The General of Drinking





 
Roxanne PDF Print E-mail
User Rating: / 1
Game Name: Roxanne
Needed Tools: The Song
Drunk Level: Getting Started, Buzzed,Drunk , HammeredEmbarassed, Shit Faced

Get yourself a copy
of the Police's "Roxanne" (originally released on _Outlandos D'Amour_ in
1978), a lot of beer, and plenty of people.
Divide the room in half, one half being "Roxanne," the other
half being "Red Light." Play the music. Anytime "Roxanne" is sung,
the Roxanne side drinks. Likewise, anytime "red light" is sung, the
"red light" side of the room drinks. It's that easy.
Alternate version: everybody drinks when either "Roxanne" or
"red light" is sung.

Courtesy of: Nic.funet.fi

 
James Bond - Drinking Version PDF Print E-mail
User Rating: / 1
Game Name: James Bond - Drinking Version
Needed Tools: A James Bond Movie
Drunk Level: Getting Started, BuzzedTongue out,Drunk , Hammered, Shit Faced

Every time someone says "James" drink twice.
Every time someone says "Bond" drink twice.
Every time someone says "James Bond" drink half a beer.

Can be quite amusing, especially when our hero says
"My name is Bond, James Bond"

Courtesy of: Nic.funet.fi

 
Mexican PDF Print E-mail
User Rating: / 3
Game Name: Mexican
Needed Tools: Beer & Dice
Drunk Level: Getting Started, Buzzed,Drunk , HammeredEmbarassed, Shit Faced

 Someone arbitrarily goes first by rolling the dice. The score for
the dice is as follows:

        2 & 1 = Mexican, the highest possible roll.
  (if you throw one of these, the eventual loser has to drink
      double the standard drinking quantity being used for the game.)
  (each subsequent mexican in that round will double the required
  drink for loser). More easily understood later.
    3 & 1 = scumbag
  the thrower immediately has to consume one drink.  This
      throw does not count as one of the thrower's goes.
    Any double = 100 times the double i.e., double 1 scores 100,
  double 2 scores 200 etc.
    Any other throw = The highest number multiplied by 10 + the smallest
  number i.e., 5 & 4 scores 54, 6 & 1 scores 61 etc.
   
    The starter has the choice of one, two of three rolls to obtain the
best score they can. The starter's score is the score of their last throw
i.e., if you throw a 61 then 63 with your first two throws and elect to take
a third throw, you must count the third throw even if it's lower. Every other
player in the game has the choice of throwing up to as many times as the
starter i.e., if the starter takes one throw, all other players have only
one throw.
   
    Holding a dice - if a player has more than one throw available,
they may hold a 1 or a 2 (if thrown) for subsequent throws i.e., if you have
2 or 3 throws and you throw a 4:1 on your first go, you may, if you wish, only
pick up the 4 and throw it as your next go. This tactic will increase your
chance of a mexican, while also increasing your chance of a low score or
scumbag. If you throw a scumbag you may not hold the 1.
   
    The loser is the person who throws the lowest score. In the event of
a tie, all players with the lowest score must roll one dice and the lowest
number loses.
   
Play as many rounds as desired.

Courtesy of: Nic.funet.fi

 
Drop the Dime PDF Print E-mail
User Rating: / 3
Game Name: Drop the Dime
Needed Tools: Glass, Napkin, & Dime
Drunk Level: Getting StartedCool, Buzzed,Drunk , Hammered, Shit Faced


 Unfold the napkin and place it over the mouth of the glass so that
it will stay in place (may need to secure with tape or rubber band).  Then
place the dime in the center of the napkin. The object is to see how much
of the napkin you can burn away, taking turns, with the cigarette.
The player to cause the dime to drop consumes a full glass of beer.

Courtesy of: Nic.funet.fi

 
Kill the Keg PDF Print E-mail
User Rating: / 5
Game Name: Kill the Keg
Needed Tools: Keg
Drunk Level: Getting Started, Buzzed,Drunk , Hammered, Shit FacedCry


 This is not really a game, but beautifully referred to as "a call to
action, a frenzied rally for a cause held dear by the participants."
Supplies: people eager to drink themselves silly, and a keg of beer,
brand irrelevant.
At some time during the course of a party, particularly at a low
point, maybe near the end of an evening, all it takes is for someone to
shout, "Kill the Keg!" Participation is mandatory. Everyone heads to the keg,
and doesn't stop drinking until the keg is done, emptied, drained, dry,
KILLED!

 Courtesy of: Nic.funet.fi

 
Beer Roulette PDF Print E-mail
User Rating: / 7
Game Name: Beer Roulette
Needed Tools: Case or 12 Pack of Beer
Drunk Level: Getting StartedCool, Buzzed,Drunk , Hammered, Shit Faced


Take one can. Shake it. Now I don't mean just shake it, I mean
SHAKE the sucker! Till it's about to blow up. Then put it in the box with
the others and mix them around (one person not looking) and then switch them
around again (the other person not looking) Basically, nobody knows where
it is.

Now, one person picks a can, holds it to his/her head at an angle,
and opens it. If it's not the one, s/he has to drink it. If it is the one,
s/he gets a wet head and you can start all over or whatever. Then, if it
wasn't the one, the next player takes one and tries. etc.

Courtesy of: Nic.funet.fi

 
Century Club PDF Print E-mail
User Rating: / 3
Game Name: Century Club
Needed Tools: Beer & Shot Glasses
Drunk Level: Getting Started, Buzzed,Drunk , Hammered, Shit FacedCry

This is an extended version of the power hour.


This is another straight forward simple game, the best kind.
You will end up very drunk, very quickly if you play this.
The necessary materials are: people, lots of beer, and a designated
time keeper.

Every minute for 100 minutes, each player takes a shot of
beer (1 oz or 1.5 oz, you choose). At one oz, this equates to
just short of nine cans of beer in less just over 1.5 hours.
That's a lot of beer.

The game starts out slow, but in the later rounds
you wonder where the time went.

It helps to have a timekeeper because otherwise, you
tend to miss a few shots in there.

Remember, not everyone makes it to 100. But if you do,
feel proud.

Courtesy of: Nic.funet.fi

 
Caps PDF Print E-mail
User Rating: / 3
Game Name: Caps
Needed Tools: Cups, Bottle Caps, & Water
Drunk Level: Getting StartedCool, Buzzed,Drunk , Hammered, Shit Faced


Players sit approx 10 feet from each other on the floor (depends on the size of
the room and the skill of the players). Players alternately flip the bottle
caps at each others goal - the cup, which is filled about half way with water
(this prevents caps from popping out).  If a player makes a shot he scores one
point; however the opposing player is allowed the chance to "cancel" the point
by making his next shot.  If the opposing player misses his cancel shot he is
required to take one drink (we generally equate six points to one 12oz beer -
no milking).  If the opposing player makes his cancel shot, no points are
immediately scored.  Player one shoots again and if he misses he must drink
once (no points).  If he makes his second shot it is once again up to player
two to cancel - if he misses he drinks twice, if he makes then player one must
make or else drink twice.  This can go on to the point where a player must
chug his whole beer before he can shoot again - only one point is awarded,
though.
The only other rule is that any ricochets are worth two points (i.e. a bounce
off the floor, or a thigh, or the wall.  To cancel, player two must ricochet
his cap also.  If he just makes a normal shot he cancels out one of the two
points and must take a drink.

Games generally go to 15 and you must win by two.

We have played this with as many as four people to a team, or if your room is
large enough you can spread individuals into various formations for individual
play.

This game was originally played with your beer in the cup that was being shot
at - it got pretty disgusting - use the water method.  Not only did beer get
all over the carpets/floors but whatever was on the carpets/floors got in your
beer. 

Courtesy of: Nic.funet.fi

 
Buzz PDF Print E-mail
User Rating: / 4
Game Name: Buzz
Needed Tools: People
Drunk Level: Getting StartedCool, Buzzed,Drunk , Hammered, Shit Faced


Sit in a circle. The first player says 'one,' the next player
says 'two,' and so on down the line. However, when someone reaches
a number that is divisible by 7, s/he says "buzz."

If the player misses a "buzz" when needed, or when an unnecessary
"buzz" occurs, that player drinks.

The obvious challenge is to see how high of a number can be
attained; but this also means very little drinking. The known current
record is over 1200.

Variation: An honest "buzz" would change the direction of
the circle. Or add '11' into the rotation and say 'Bizz' for divisibles
of 11. In this case, watch out for 77.

Courtesy of: Nic.funet.fi

 
Hide & Seek PDF Print E-mail
User Rating: / 10
Game Name: Hide & Seek
Needed Tools: Beer
Drunk Level: Getting StartedCool, Buzzed,Drunk , Hammered, Shit Faced

Just play hide and seek with these changes:

1) you can start to seek your friends only after you
   have drunk a glass of beer

2) everybody you find has to drink (immediatly) a glass
   of beer


Courtesy of: Nic.funet.fi

 
Keg Stand PDF Print E-mail
User Rating: / 2
Game Name: Keg Stand
Needed Tools: Beer & a Keg
Drunk Level: Getting Started, Buzzed,Drunk , Hammered, Shit Faced Cry

The object is to drink as much as you can, for as long as you can,
without stopping. Put both hands on the keg. Have your friends get your
feet, and tip you upwards do you're doing a handstand on the keg. Wrap
your thirsty lips around the tap, open it, drink. Keep track of your time.
Compare times with your friends. Oh yeah, shake your head to signal somebody
to close the tap.


Courtesy of: Nic.funet.fi