Game Name: American Pie - Drinking VersionNeeded Tools: None ReallyDrunk Level: Getting Started, Buzzed,Drunk , Hammered, Shit Faced The game structure goes as follows: 1 drink -Stiffler swears -Someone refers to Stiffler's mum -Oz Sings -Jim's dad gets flustered -Jim moans or talks dirty 2 drinks -Any band camp story -Blink 182 says something -Any of the main characters drink alcohol (at your discretion!) 3 drinks -One off the boys "blows it!" -A girl talks about Finch's manhood -Anyone drinks jizz! |
Game Name: Football Needed Tools: Great Football GameDrunk Level: Getting Started, Buzzed,Drunk , Hammered, Shit Faced During Game: 1 Drink: Win Coin Toss Lose Coin Toss Give up: A run of 10 yards A pass of 20 yards A sack/ or a tackle for a loss of 2-10 yards Making a field goal of 45 or more yards Missing a field goal of under 50 yards Penalty: 5-10 yard penalty- 1 drink 15+ yard penalty- 2 drinks
2 Drinks: Give up: A Touchdown Any Turnover
3 Drinks: On a 4th down situation the loser must take A touchdown of over 50 yards (If connected with turnover, you must take 5 drinks)
4 Drinks: Give up Any return for a touchdown (interception, fumble, punt and kick) Any reverse plan taken in for a touchdown (outside of 5 yards)
After Game: 1 Drink: Give up: A 100 yard Rusher A 300 Yard Passer 2 Sacks to one player
2 Drinks: Give up 30 or more points Drink if your kicker has more than 3 field goal attempts
3 Drinks: If your Punter has more than 4 Punts
4 Drinks: Lose Game (Cry into your vodka glass pussy) Win Game (Celebrate)
|
Game Name: Boat RaceNeeded Tools: None ReallyDrunk Level: Getting Started, Buzzed,Drunk , Hammered, Shit Faced Have everybody divide up into two even teams. Each team lines up opposite each other, preferably down a long table, or just sitting on the ground. Fill each glass full of beer and place in on the table in front of each player. The players can not touch their glass before they are allowed. The first players on each team start the game by drinking all of their beer and setting the glass back on the table. When the glass touches the table the second person drinks his beer and setshis glass on the table. This continues until the last beer is gone. The first team to place their last empty glass on the table wins.! |
Game Name: SpellingNeeded Tools: None ReallyDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced Everyone sits in a circle, it's best if there are lots of people. One person starts with a letter eg. 'P'. The person to their left has to add a letter, in order to make a word, eg 'E'. It continues around the circle with each person adding a letter. If somebody added 'X' or any other unlikely letter, they can be challenged. They must then say the word they were thinking of. If there is no word, they must drink. If there is a word, the challenger must take a drink. Either way a new round is started from whoever drank. Here is the fun part. If you were thinking of the word 'Pencil' and added the 'N' you would be out because you made a word - Take a drink! The final rule, if you are the person who inevitably will have to end the word you also have to drink. Top Tip: It is advisable to have a dictionary close at hand to avoid arguments, even if no one is capable of reading it! |
Game Name: Scrabble - Drinking VersionNeeded Tools: ScrabbleDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced This game is played with the board game Scrabble. Here are the rules: Same regular rules apply. The person with the most letters goes first. For each word that a player forms they give out the point value of the word in drinks. This amount can be split up among the other players. At the end of the game those people who have letters remaining take the total point values and drink them up. |
Game Name: Parchesi - Drinking VersionNeeded Tools: ParchesiDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced An adaption of the game Parchesi. If you already know how to play, it's just as easy. If you don't know, learn. Play the game as usual, if you get sent back, or cannot move, take a drink. It's that easy. Good with two players, each player taking two sets of pieces on opposite corners. |
Game Name: Backgammon - Drinking VersionNeeded Tools: BackgammonDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced Another adaptation of board games, this one obviously to Backgammon. A pretty tame game, that just gets tamer. Play the game as usual. Any time one of your pieces gets sent to the bar, drink. As well, each time you take a piece off the board, drink again. Pretty straightforward. |
Game Name: Chutes & Ladders - Drinking VersionNeeded Tools: Chutes & LaddersDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced Modify the rules as such:
Whenever you go UP a latter, count the number of squares OVER and UP that you are propelled, and distribute that many drinks among your opponents. (eg. 4 over and 3 up---7 drinks: 2 to person A, 3 to B, 2 to C, for ex.).
Whenever you go DOWN a chute, count the number of squares OVER and DOWN that you are propelled, and drink that many YOURSELF. For computer geeks, just tell them to count the Hamming distance.
If, when you spin the 'spinner', and it comes up a tie (i.e. it doesn't land on a number, but the line in between), you must spin again, and take the number of drinks that is shown. Then proceed normally. |
Game Name: Jenga - Drinking VersionNeeded Tools: JengaDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced A simple adaptation of the skill game with wooden blocks. You're going to need "Jenga," players, and beer. Play the game. If you successfully move a block according to the rules, you may command another player to drink. However, if you cause the tower to topple, you must drink an entire beer.
|
Game Name: Actor-n-MovieNeeded Tools: Enterainment KnowledgeDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced A person names an actor or actress and then you go around and each person must name a movie that the actor or actress was in. It keeps going until someone can't think of one or there are no movies left. If they just can't think of one, they take one drink and a drink for every movie that the other players can think of in 60 seconds.When thinking of a movie, there is a 30 second time limit, after that, you better get ready to drink. |
Game Name: RainmanNeeded Tools: Movie RainmanDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced Whenever Raymond has an outburst drink for as long as his outburst lasts. Whenever Raymond says "Vern", "Walbrook", or "definitely", drink once. Add any other words you wish to the above list. The winner is the participant who watches the entire movie. |
Game Name: NASCAR DRINKING GAMENeeded Tools: Nascar RaceDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced Drink When: 1. Car is Loose, Car is Tight, Yellow Flag, Single Car Wreck, or a Car is Described as "Hot" 2. The following words or phrases are used: drive shaft, draft, horsepower, through the field, or rubber. Pretty easy to learn and have fun. |
Game Name: ThresholdNeeded Tools: DiceLearned: Can't RememberDrunk Level: Getting Started, Buzzed,Drunk , Hammered, Shit Faced This game is very easy and can get you very wasted. For this dice game you need of course a die or dice, a cup, people, and alcohol. The first person (the shaker) puts the die and a quarter in the glass and begins shaking it at the person next to them (the shakee). The shakee then calls head or tails. If the shakee is correct the shaker has to drink the number shown on the die. If the shakee is wrong they have to drink the number on the die. |
Game Name: BaseballNeeded Tools: Dice & 4 Shot GlassesDrunk Level: Getting Started, Buzzed,Drunk , Hammered, Shit Faced Set up the four shot glasses in a row going away from home base (the designated shooting spot for the quarter). Each player on the visiting team takes turns shooting the quarter at the shot glasses. The first glass represents a single, the second a double, the third a triple, and the last a home run. Three strikes (misses of all shot glasses) and you are out. Three outs and the other team is up to bat. Game follows as regular baseball and runs are scored in the same way (except that you have to keep track of the runners on base in your head). Drinking happens in the following manner:
- Fill the shot glasses with beer.
- If a player makes the quarter into a shot glass (gets a hit), he must drink the contents of the shot glasses behind the one he made. For example, if he hits a single, he must drink the remaining three shot glasses full of beer. If he hits a triple, he only has to drink one. If he gets an out, he must drink all four.
- The opposite team must drink for each run the other team scores |
Game Name: SpinningNeeded Tools: CoinsLearned: Can't RememberDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced Everyone sits around a table with one quarter. One person takes the quarter and stands it on edge on the table, holding it with their finger tip. With their other hand, they flick the quarter so it spins across the table. Immediately after "spinning" the quarter, he/she calls the name of someone else sitting at the table. This person must then do one of two things: One: stop the quarter from spinning by capturing it, still on edge, with the tip of their finger. Two: hit the quarter using his/her finger so that it continues to spin on edge; after which they call someone else’s name. If the person who "spins" the quarter causes the quarter to spin off the table when they hit it, they must take a drink. If the quarter stops spinning and lands flat before the "receiver" manages to catch or spin the quarter, then they must drink, and the original "spinner" gets to spin the quarter again. |
Game Name: Stop & GoNeeded Tools: Drinks...Learned: Can't RememberDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced “Stop go” is a very simple and fun game that can get very confusing. Everyone gets in a circle with a drink in their hand. The first player looks at the direction he wants the play and then says "GO". The person they are looking at can either says "STOP" or "GO". Go keeps the play going in the same direction, stop reverses it back. After the first player, players can look in any direction they want to try and throw people off. If someone misses their turn or says stop/go out of turn, they have to drink. It can get confusing so you have to pay attention. After the person is done drinking they start up the next round. In addition the first person can not start off with "STOP" |
Game Name: Sink the Battle ShipNeeded Tools: Pitcher of Beer, Shot GlassLearned: Can't RememberDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced This game is the most fun when played with four people. You will float the shot glass in the middle of the pitcher. The object of the game is to add beer into the shot glass without sinking it. The person that sinks the shot glass has to pound a beer. The pitcher is then split up amongst all players including the person who sank the battle ship. |
Game Name: Battleship - Drinking VersionNeeded Tools: Game BattleshipLearned: Can't RememberDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced When you miss you drink. When you hit the other person drinks. When a person's ship is sunk they must drink double the amount of hits it took to sink the ship. |
Game Name: JailNeeded Tools: CardsDrunk Level: Getting Started, Buzzed,Drunk , Hammered , Shit Faced Ok.... You will deal one card per player on each turn. Start by dealing by dealing to the left player one card. This is what you do when you get a card. The weird twist on this game is that noone can go to the bathroom without a "pee" card listed below. Ace-4 - Black Suit Give that many drinks. Ace-4 - Red Suit Drink that many drinks. 5- Social 6- You are in jail. You must drink each time any other player drinks. 7 - Get out of jail. This card will get you out of jail.. If you are not in jail you must save it and it does carry throughout all of the games of jail. 8 - "Pee" card - You need to have this card if you are to use the restroom. 9- Ryme - You need to start a ryme that will go around the table until someone skrews it up or can't think of a work that rymes with the one you mentioned. Example: tool (Answers: fool, mole, dual, school etc.) 10 - Do a shot... Jack - Category - The player that gets this card must choose a category of something (Sneakers, Vodka, Sexual Poisitons etc....) The first player not to answer must drink. Queen - Question The player that gets this card must ask another player a question. The asked player must immediatley without hesitation ask another player a question. The questions continue until someone answers the question or takes a pause win which they must drink. King - Make a rule ... anything thumbmaster etc.... You continue playing this game as long as you want but the key is that the person in jail, the get out of jail cards, & the pee cards carry over from game to game..... Have fun...
|
Game Name: MooseNeeded Tools: Ice Tray, Cup, & a QuarterDrunk Level: Getting Started, Buzzed,Drunk , Hammered, Shit Faced THE SET UP : Lean an ice tray against a cup. HOW TO PLAY : Bounce a quarter off the table and into one of the ice cube holes or into the cup. THE RULES : Every ice cube hole on the right side of the tray represents an amount of seconds to GIVE to someone else and every hole on the left side represents an amount of seconds to TAKE yourself. (Closest hole to you is 1 second, last hole is usually 8 seconds, depending on the size of your ice tray) If you miss, you take a drink, and shoot again. Keep shooting and drinking until you make it in a ice cube hole or in the cup. Here's the best part - if any player's quarter goes in the big up, everyone has to put up their moose ears with their hands as fast as they can. The last person to put up their moose has to drink the contents of the big cup. You can fill it up with beer, you can make it a shot, or you can go wild and fill it with everything - Jager, Vodka, SoCo, Red Bull, Beer, whatever ... Make things interesting. |
Game Name: Crazy 8'sNeeded Tools: CardsLearned: MichiganDrunk Level: Getting Started, Buzzed,Drunk , Hammered, Shit Faced  Take the four 8's from a deck of cards and lay them out on a table, top to bottom. Deal the rest of the deck to the players sitting around the table. Players must take turns laying down their cards, building from the eights in either direction (matching suites).
Any card may be played, however;
if a player cannot lay down a card that directly follows one already on the table, a 9 on a 8 for example, they must drink for the total number of cards from those in the suit on the table and those missing in between.
if a player lays down a card that does not skip any cards, the drinks (of their card's face number) are given out to the player(s) of their choice.
|
Game Name: Clothes PinsNeeded Tools: Cards (with Joker) and as many clothes pins as players -1Learned: UnknownDrunk Level: Getting Started, Buzzed,Drunk , Hammered, Shit Faced  You want to have an amount of clothes pins total all players minus one. So if you have four players you would have 3 clothes pins. You put the clothes pins in the center of the table. Each player must have a full drink. A dealer of your choosing will deal all of the cards including the Joker out to all of the players. The players CANNOT look at your cards and must keep them face down until it is your turn. When it is your turn you flip a card over into the middle middle of the table. You want to keep the pace of the flipping extremely fast. When the joker is placed on the pile everyone must grab a clothes pin. The person left without a clothes pin must finish their drink. If you grab for a clothes pin before the Joker is placed you must drink 1. If you touch a clothes pin on a flip prior to the joker being placed you wil face the same fate as the loser... finish your beer.... |
Game Name: Beerfest - Drinking VersionNeeded Tools: BeerfestLearned: UnknownDrunk Level: Getting Started, Buzzed,Drunk , Hammered, Shit Faced  Everyone picks a representing character before the the movie starts. Each time your character drinks you have to drink one. If you characher dies you have to finish your drink. If you character loses a competition drink two. You get the idea..... |
Game Name: ShotgunNeeded Tools: Cans of BeerLearned: UnknownDrunk Level: Getting Started, Buzzed,Drunk , Hammered, Shit Faced  All you need to do is have two- ten players and cans of beer. Hold the beer on it's side with the top facing down and puncture a hole in the bottom /side with a knife or keys (be careful beer & knives don't usually mix) Put you mouth over the hole and turn the can so the cap is at the top. When you are ready flip the cap and chug the beer. Again be careful as the hole will be sharp and WILL cut your lip or more if you are not careful... Have Fun... |
Game Name: Bar GolfNeeded Tools: 18 BarsLearned: UnknownDrunk Level: Getting Started, Buzzed,Drunk , Hammered, Shit Faced  The idea is pretty simple. Divide into teams of two players. Needed: 18 Bars & a Score Card List your bars on your score card below. Rules: Break into teams of 2 players and use the best ball approach. If both team members finish their beer it is scored as a birdie, if both team members finish two drinks its a hole in one, if only one team member finishes their drink it is a par, if neither team member finishes their drink it's a bogey, if neither team member has a drink it's a double bogey.. The team with the lowest score after the 18th "hole" has been finished wins the round.... at least until the morning... REMEMBER: YOU CAN ALSO JUST PLAY NINE HOLES!!! Bar Golf - TEAM: __________________ Hole Par Name Score Hole # 1 Par 4 ____________________ _______ Hole # 2 Par 3 ____________________ _______ Hole # 3 Par 5 ____________________ _______ Hole # 4 Par 4 ____________________ _______ Hole # 5 Par 3 ____________________ _______ Hole # 6 Par 4 ____________________ _______ Hole # 7 Par 3 ____________________ _______ Hole # 8 Par 4 ____________________ _______ Hole # 9 Par 5 ____________________ _______ Hole # 10 Par 3 ____________________ _______ Hole # 11 Par 5 ____________________ _______ Hole # 12 Par 4 ____________________ _______ Hole # 13 Par 5 ____________________ _______ Hole # 14 Par 4 ____________________ _______ Hole # 15 Par 5 ____________________ _______ Hole # 16 Par 3 ____________________ _______ Hole # 17 Par 4 ____________________ _______ Hole #18 Par 5 ____________________ _______
|
Game Name: DrinkballNeeded Tools: Beer & Paddles & Ping Pong BallsLearned: UnknownDrunk Level: Getting Started, Buzzed,Drunk , Hammered, Shit Faced The game involves two team of four players who each have one can beer each at their corner of the table. The goal is to hit your opponent's can with a ping pong ball and your opponent gets to chug his beer while the opposing team tries to catch the ball. Play alternates from teamate to team and then to the other team. If during play an open can is kocked off the table by either the ping pong ball or in anyway by the team defending the can then the beer must be replaced with a new can. The team that finishes their beer's first is the winner. |
|
Game Name: Fuck the DealerNeeded Tools: Deck of CardsLearned: UnknownDrunk Level: Getting Started, Buzzed,Drunk , Hammered, Shit Faced The dealer holds the deck of cards and the other person has to guess what card (just the number) is on the top of the deck. If the first guess is correct, the dealer has to drink for 10 seconds. If the first guess is wrong, the dealer says either higher or lower and the player guesses again. If the second guess is correct, the dealer has to drink for 5 seconds. If the second guess is wrong, the player drinks for as many seconds as they were off from the actual number. The dealer, then, puts the card face up on the table so everyone knows which cards have been used. After 3 people in a row were not able to guess the card by their second guess, the dealer passes the cards to the next person
|
Game Name: Case RaceNeeded Tools: 2 cases of beerLearned: State College, PA (Penn State University)Drunk Level: Getting Started, Buzzed,Drunk , Hammered, Shit Faced  This game can be played with as little as 10 players up to 20 players but I wouldn't recomened playing with less than 5 people per team. Break up between two teams evenly and buy 2 cases of ice cold beer. The object as the title suggests is a race of which team can finish the case first..... We always played it at the Skeller in State College with Rolling Rock pony bottles they didn't hurt quite as much as 12 oz bottles. May the best team win....
|
Game Name: SkrewedNeeded Tools: DiceLearned: Can't RememberDrunk Level: Getting Started, Buzzed,Drunk , Hammered, Shit Faced You need 4 or more people, a lot of beer, and two dice. Everyone selects one person to go first. That person then takes one die and rolls it. If they roll any odd number except for 3, the person to their left must take 3 drinks. If they roll any even number except for 4, the person to their right must take 3 drinks. If they roll a 4, everyone must take 3 drinks. Here's the best part so listen carefully. If they roll a 3, that person then takes both dice and rolls them. What ever the two dice add up to, is how many seconds they must slam a beer, but the person to their left gets to count. |
Game Name: Dice Dual - Snake EyesNeeded Tools: DiceLearned: UnknownDrunk Level: Getting Started, Buzzed ,Drunk , Hammered, Shit Faced You start with a pair of dice and two FULL cups of beer in the center of the table. It is recomended that you have at least 3-4 people per team or a total of 6-8 for an entertaining time. We will start each team sitting at a table facing each other. You will be going head to head with your counterpart on the opposing team. To begin playing the starting players for each team will grab a die. Each of these two players will roll simultaneously after counting "1, 2, 3 Dual" and throwing their die on the table. The lower number of the two rolls must drink the prescribed amount. The higher of the two rolls must give that amount of drinks to a player on the opposing teams. If you roll doubles (except snake eyes) both rollers need to consume the amount on their die. Why is it called "Snake Eyes" well... if both players roll ones THEY each get to finish a glass in the middle. |
Game Name: SIx CupNeeded Tools: Beer, 6 Cups, 1 DieLearned: Can't RememberDrunk Level: Getting Started, Buzzed,Drunk , Hammered, Shit Faced  Label the six cups with the numbers 1 through 6 with a marker and line up in the middle of the table. Everyone sits around the table and takes their turn rolling the die. If you roll a 1 you fill or drink cup 1 and so on and so forth. Empty Cup = FIll as much as you want OR Beer In Cup = Drink the cup and keep rolling. |
Game Name: Truth or DrinkNeeded Tools: The Truth or an Ability to Drink A LOTLearned: Can't RememberDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced It's like playing "Truth or Dare" when you were 10 ,well for some of you mabye 20. Regardless instead of accepting a dare you will accept a drink or two. As the rounds go throug the group the drinks increase. The first time around the group if you choose to drink you consume 1 drink, the second round if you choose to drink you drink 2, etc. by the 10th round the drinking option isn't as apealing. Have fun.
|
Game Name: Tic Tac Toe - Drinking VersionNeeded Tools: Paper & PenLearned: Can't RememberDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced Play Speed Tic Tac Toe as to create a fast paced game when thinking is limited and the loser must take a drink. |
Game Name: QuestionsNeeded Tools: QuestionsLearned: Can't RememberDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced Game Rules: The idea of the games is to start off with the youngest person in the game who will look directly at someone and ask a question. The more outrageous the question the better. The recipeient of the question CANNOT: Answer the Question, Ask the asker another question, or laugh/delay in resoponse or they must drink. The recipient of the question CAN: Ask anyone else at the table a rediculous question. The game continues until someone answers a question, asks the asker a question, or laughs / delays the game and then of course they must drink.
|
Game Name: Thumb MasterNeeded Tools: Your ThumbLearned: Can't RememberDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced Game Rules: The rules are simple you can use any game rule to start the thumb master fiasco. The idea is the game that when a rule is made or someone names a song first etc. any reason you decide, you can become the designated thumb master that person puts their thumb on the table at their liesure. The last person to put their thumb on the table has to drink. You can do it as many times as you would like and the thumb master can be changed be a rule in any game.
|
Game Name: Monopoly - DrinkingVersionNeeded Tools: MonopolyLearned: Can't RememberDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced This is a deviation from the normal monopoly game with a drunken twist that money is replaced with drinks... It is normal to round every $100 owed or received as one drink. It is also important to note that all amounts below $100 represent a drink. General Rule: If you are owed money by an individual that person drinks the prescribed amount. If you owe money to someone you are to consume the prescribed amount. Additional Rules: When you are slated to recieve money from the bank like passing go you can give that amount in drinks to anyone. If you need to pay taxes or utiliies etc. to the bank you must pour the prescribed amount into a cup in the middle which is consumed in full by the lucky person who lands on free parking. When you land in jail you are not released until you have finished your drink. |
Game Name: Dominoes - DrinkingVersionNeeded Tools: DominoesLearned: Can't RememberDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced This is a deviation from the normal dominoes game. All players must drink each time a piece is played. If the palyer needs to draw from the pile they must drink the amount of that domino. Good luck with the double blank. At the end of each game the players must drink the total remaining in their pile. If you want to make it more fun the winner can automatically give away 10 dinrks to whom he/her chooses. |
Game Name: Tommy Boy - Drinking VersionNeeded Tools: Tommy BoyLearned: UnknownDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced Drink When: Tommy says "son of a" You see his house Tommy says "Shut up Richard" Tommy says or does something blatantly stupid Tommy suffers a head injury Tommy scares someone Tommy breaks something Someone mentions "the loan" You see or hear about Alcohol or drugs Tommy refers to sports or tries to be a stud Tommy sings Tommy or someone else makes reference to mental retardation Tommy talks to himself Tommy repeats himself or others There is evidence of the budding romance between Tommy and Michelle The word DORK! crosses your mind You see the Callahan logo Every time Kidney-boy speaks Anyone says brake pads Tommy gives a speech Richard's car suffers new damage Tommy says "dad" |
Game Name: House - Drinking VersionNeeded Tools: HouseLearned: State Don't RememberDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced House makes a smart ass comment to Carmeron, Chase, or Forman - Please Drink 1 House comments on Cutty's Ass or Breasts - Please Drink 2 House prescribest the wrong treatment and they get worse - Drink 3 House reccomends someone get an MRI - Drink 4 House is rude!! - Social
A paitent dies - Finish your drink.... |
Game Name: Happy Gilmore - MovieNeeded Tools: Happy GilmoreLearned: Can't RememberDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced Happy throws his golf club – Please drink 1 Happy beats up other golfers - Please drink 2 Happy swears (without a beep) - Please drink 3 Happy kisses someone - Girls Drink 1 Happy breaks something - Guys Drink 1 Happy is really pissed –Please drink 1 Happy is wearing anything other than sweat pants Please drink 4 Shooter does his retarded gun with his hand after making a putt – Drink 3 Shooter says "Unbelievable" Drink 3 The guy Shooter hires says "Jackass" You laugh Social |
Game Name: Chess - Drinking VersionNeeded Tools: The Game of ChessLearned: Can't RememberDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced When you play chess and each time you lose a piece you have to drink the following: - King - 2 Shots - Queen - 1 Shot - Pawn - 2 drink - Others - 4 drinks Loser chugs their drink at the end of the games..... |
Game Name: Pictionary - Drinking VersionNeeded Tools: The Game of PictionaryLearned: Can't RememberDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced Play the game of Pictionary as normal but follow these fun rules to go along. - When you lose at an all play each of the losers must take 5 drinks or a shot. - When a team gets three rolls in a row they can create a rule. - Everyone drinks a social when a 6 is rolled. -The losers at the end of the game need to drink double the remaining spaces to the finish line. |
Game Name: Sorry - Drinking VersionNeeded Tools: Board Game SorryLearned: Don't RememberDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced Playing the board game "Sorry", each person has a drink of their choice. Everytime a person draws a 1 or 2 to get out of their base, they drink 2. Then, if you draw an 11, to switch with an opponent, that person must drink 2. If someone is "Sorry-ed", then that person drinks 3. When a person gets to their home, everyone must drink 3. Play Sorry as normal but... When you send someone home with a sorry they must consume 5 drinks... When you get a peice home you must give 5 drinks. When you pick a 4 all players must consume 4. When you get a 1 or 2 and get out of home you can give 1 or 2 drinks respectively. When a player wins the remaining Losers must finsih their drink... |
Game Name: Twister - Drinking VersionNeeded Tools: The Game of TwisterLearned: Can't RememberDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced Play the game of Twister as normal and when one person falls they must consume a shot of whatever's designated. Jager is prefered..... To make it more interesting you can incorporate your own rules for clothing removal.... |
Game Name: Lost - TV GameNeeded Tools: LostLearned: Can't RememberDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced OK this is a pretty simple game and is to be played while watching Lost. If the smoke monster is seen - Please drink 5. If someone dies - Please finish your drink If Sawyer & Kate Hook Up - Please drink 2 If Hurley is eating - Host please give 10 drinks. If Lock does something stupid - Please drink 3. You can create many more on your own but this will get you started. |
|
Game Name: SimpsonsNeeded Tools: Watch the showLearned: unknownDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced To play this gane you need beer and the Simpsons Have one sip of the cheapest beer per successfully met condition: Homer: - "D'oh!" --2 sips if it's not Homer
- eats donuts
- drools
- has an erection
Lisa: - mentions humanity
- participates in another dike feminist cause
- plays the sax --2 sips if one sings with her playing
Bart: - makes crank phone call --2 sips if someone dies from prank
- goes to france --2 sips if he goes to Amman, Jordan
Grandpa Simpson: - complains
- writes a complaint letter --3 sips
Marge: - hair casts a giant shadow
- kisses Homer
- growls at Homer
- douches
Marge's sisters: - are in a scene --3 sips if they are separated
- smoke --2 sips if they shootup
Flanders: - mention God --5 sips if they convert to Islam
Itchy and Scratchy: - are in a scene
- one of them dies --10 sips if Scratchy sodomizes Itchy
- their theme song is played
Maggie: - falls down
- says something in a flash forward
- urinates and excrements in her tight silk panties
And one sip for the following: - a warm fuzzy happy ending where the family gets closer together.
- a life in hell type character is shown
- someone talks to God or Allah
- CARASSO is seen in Moe's tavern
|
Game Name: NothingNeeded Tools: DiceLearned: UnknownDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced You start with 5 dice. Roll all dice. Set aside all threes every roll and roll rest of dice. If you roll no threes, keep lowest dice. Keep going until all dice are set aside. Once everyone has gone, lowest total wins. When adding 3's count as zero. The losers drink as many times as the winner's total. As in all dice games, the winner starts next round. |
|
Game Name: Pursuit Needed Tools: Deck of CardsLearned: UnknownDrunk Level: Getting Started, Buzzed,Drunk , Hammered , Shit Faced Group players in a circle. Put any question/answer type game in the center. The game begins by choosing one person as a "chaser" and another as the "runner". The chaser picks a question from the deck and reads it aloud. The runner decides whether to play or pass. If the runner passes then he must drink. Activity cards may make the game more interesting. If the runner answers the question correctly then the chaser has to perform the action on the card. If the runner gets answers wrong then he must do the action. Obviously, it is possible to avoid a 50% possibility of performing an "activity" by simply continuing to pass... but this also means you drink *every* time. Eventually, you might decide to risk it. Now if you are the chaser... you are more or less at the mercy of the runner. Each turn is for only one question, and the runner and chaser position each rotates one person clockwise each turn. Everyone gets to play.
|
Game Name: Circle JerkNeeded Tools: Deck of CardsLearned: UnknownDrunk Level: Getting Started, Buzzed,Drunk , Hammered , Shit Faced Set all the cards facedown in a circle. People playing pick up cards in turn. 1 is a thumb card; the person who picked it up can use it whenever h\she wants. A thumb card is simply used when the person who picked it up puts their finger on the table whenever they choose to. The last person playing to put their finger down has to drink. 2-5 card allows the person who picked this card to hand out drinks to people playing. 6 is a f*** you card. Last person to say F*** you has to drink. 7 is a rule card; the person can make up any rule that they want. 8 is bathroom card. No one is allowed to go to bathroom without one. 9 is a You F*** card. Same as 6 card. 10 is a chug card. Person who picked it starts chugging, then person to left starts and so on. Once the person who started stops, the person beside them can stop whenever they want and so on. Jack is a catagory card. Person who picked this card thinks of a catagory; can be anything (condoms, computers, etc.). The person who can't name something from that catagory has to drink. Queen is person to right drinks King is person who pulls the last King has to finish their drink.
|
Game Name: Water FallNeeded Tools: Deck of CardsLearned: UnknownDrunk Level: Getting Started, Buzzed,Drunk , Hammered, Shit Faced Ace - Waterfalls (The person who draws this card starts drinking; the person to the left then starts drinking; then the third and so on. Once the first person stops drinking, the second person can keep drinking or stop; the same with the third and so on)
2 - Take 2 (Person who draws this card must take 2 drinks)
3 - Take 3 (Person who draws this card may give out 3 drinks to whoever they want)
4 - Fours is for whores (All girls drink)
5 - To the right (Person to the right drinks)
6 - Six is for dicks (All guys drink)
7 - I Never (The person who draws this card will say something that they have never done; if anyone has done it, they must drink)
8 - Sentences (The person who draws this card says a word, then the person to the right says that word and adds another word, the next person repeats that and adds another word. This goes around the table forming a sentence until someone messes up - this person has to drink)
9 - Nines is rhyme (The person who draws this card will say a word, then the next person to the right has to say a word that rhymes with it. This continues around the table until someone messes up - this person has to drink)
10 - Thumb rule (The person who draws this card will put their thumb on the table. Everyone else must put their thumb on the table as well. Last person to put their thumb on the table drinks)
Jack - Social (Everone drinks)
Queen - Beer Bitch (This person must refill everyone's drinks)
King - Rules (The person who draws this card can make up any rule they want. Anyone who violates this rule must drink. Ex: can't say drink, drunk, or drank)
|
Game Name: Four HorsemanNeeded Tools: Deck of CardsLearned: West Palm Beach, FLDrunk Level: Getting Started, Buzzed ,Drunk , Hammered, Shit Faced Take out the kings, deal 7 cards to each player, set deck in middle of table, place each king next to the deck on seperate sides, starting with the player left of the dealer you play a queen of appropriate suit and pass out 2 drinks one for the king one for the queen, if you cant make a connection you draw from the deck and drink until you are told to stop from the player to your left, you must play a card if you can and no gaps are allowed, first person out is the winner
|
Game Name: WarNeeded Tools: Deck of CardsLearned: State College, PA (Penn State University)Drunk Level: Getting Started, Buzzed ,Drunk , Hammered, Shit Faced War is simple and doesn't have many rules, making it a good one for drunk people.
Someone is designated the dealer, and gives everyone 3 cards.
They then start drawing a card and alternating between 'drink one' and 'give one' as they draw a card.
If someone has a card that the dealer has drawn, and the dealer has said 'drink one', they must either take a sip of their drink or a shot, depending on what everyone's drinking.
If someone has a card that the dealer has drawn, and the dealer has said 'give one', they can tell one person of their choosing to drink.
Variations:
If your crew are better drinkers, you can speed things up by going 'drink one', 'give one', 'drink two', 'give two', 'drink three', and so on. Pick a number of drinks at the start of the game and go 1 - 3 (for example), and then restart the order after 'give three'. Makes losing extra painful!
|
Game Name: Ring of FireNeeded Tools: Deck of CardsLearned: State College, PA (Penn State University)Drunk Level: Getting Started, Buzzed ,Drunk , Hammered, Shit Faced The game begins with a deck of cards face down in a ring formation. Clockwise around the ring each player takes it in turn to flip a card face up and places in the middle of the ring. All cards 2-Ace represent a different game so it's really 13 games in 1.
When a player turns a.....
2- MAKE A RULE (this rule is carried out until the end of the game)
3- PROPOSE A TOAST (the card turner proposes a toast to whatever he/she like but all players must consume some drink after the toast as a sign of respect)
4- 4 FINGERS (whoever turns the card has the power to deligate upto 4 fingers of drink to ANY player. They may give them all to one player or divide them up to a maximum of 4 players)
5- KING OF THE RING (the king of the ring has the power to make anyone drink whatever he/she likes whenever he/she wants until a new king is elected)
6- LADIES DRINK (all female players consume 2 fingers of drink)
7- CATEGORIES (the card turner selects a category e.g brands of clothing, golfers names, London football clubs etc and one at a time players give an answer until either someone can't think of one or their answer isn't correct. They then consume minimum fine of 2 fingers)
8- GENTS DRINK (all male players consume 2 fingers of drink)
9- BUSTA RHYME (the card turner says a word and players must give a word that rhymes with the original e.g lick, sick, prick, kick etc until either someone can't think of one or their answer isn't correct. They then consume minimum fine of 2 fingers)
10- SNAP (the last person to put their hand on top of the upturned 10 card must drink the minimum fine of 2 fingers)
Jack- THUMBMASTER (thumbmaster can place his thumb on the edge of the table whenever they like and the last person to do so consumes minimum fine of 2 fingers)
Queen- QUESTIONMASTER (questionmaster can ask people questions whenever they like and if any other player answers a question they must consume minimum fine of 2 fingers)
King- EYEMASTER (the eyemaster tries to catch the eye of any other player. A player caught looking directly into the eye of the eyemaster must consume a minimum fine of 2 fingers)
Ace- 21s (a game of 21s proceeds starting with the card turner)
After a player turns a card the next person in the ring takes their turn.
The 'power cards' (5, Jack, Queen, King) remain with the player who turned them until the next time the card is turned. So a player who turns a Queen will be questionmaster until the next time a Queen is turned.
If at any point during the ring (the game) a disagreement occurs between players (e.g is a word legible in BUSTA RHYME or who was the last person to put their thumb down during THUMBMASTER, a 'Council' will decide the outcome. Anyone can call Council at any time and a majority vote (shown by placing a clenched fist in the middle of the table) is final. All players at the table are involved in the council.
The standard minimum drinking fine is 2 fingers but can be adapted to the drink involved e.g a fine of 4 fingers for lager may be adapted to only 2 fingers for wine.
|
Game Name: Black Jack - Party StyleNeeded Tools: Deck of CardsLearned: State College, PA (Penn State University)Drunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced You deal cards out like blackjack. Each player plays their hand, using same rules as blackjack. Each time you bust, you drink. If the dealer busts, he or she drinks.
- If the player busts or gets beaten by the dealer, they have to drink two.
-If the dealer gets a blackjack, everyone at the table drinks three. (if a player has a blackjack they don't drink).
-If player gets blackjack, dealer drinks ten. (Two blackjacks or more = finish your drink)
-Ifplayer doubles down/splits, they are betting four drinks. IF they win dealer must drink accordingly. If they lose they drink accordingly.
-If dealer gets blackjack with spades...community waterfall (you don't stop drinking til the person to your right does.), starting with the dealer.
|
Game Name: Go FishNeeded Tools: Deck of CardsDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced Deal the game as you normally would. Anytime you ask for a card and are told to "go fish," you drink once. Everytime you have to give a card to another player, you drink twice, three times for face cards and aces. Everytime time you lay down a pair, your opponent(s) drink twice. It's that simple. Courtesy of: Nic.funet.fi
|
Game Name: Red & BlackNeeded Tools: Deck of CardsDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced One player goes first. Using mental telepathy, s/he tries to predict the color of the card about to be turned over. If correct, s/he continues; if incorrect - drink.
If correct three times in a row, the player can make a rule concerning procedure for the game. Interesting rules are:
"Can't say red" "Can't say black" "Tap head before drinking" etc.
As always, be creative.
Of course, if some is caught "violating" a rule, s/he drinks. But be sure not to break the rules while enforcing them.
Courtesy of: Nic.funet.fi
|
Game Name: Sixty SecondsNeeded Tools: BeerDrunk Level: Getting Started, Buzzed,Drunk , Hammered , Shit Faced This is one that is only good for quickly getting sloshed on cheap nasty beer (the best kind). Required supplies: one analog clock with second hand, lots of beer, people with nothing better to do. Each person chooses a number (either 1 through 12 or 1 through 60). Whenever the second hand passes a players number, s/he drinks, that simple, eh. Game ends when either: no more beer, nobody conscious, clock broken, or players find a real life. Courtesy of: Nic.funet.fi |
Game Name: Beer BlowNeeded Tools: Deck of Cards & Empty BottleDrunk Level: Getting Started, Buzzed,Drunk , Hammered , Shit Faced Another very simple game (the best kind) with a high buzz factor. Supplies: people, beer, deck of cards, empty bottle. The deck of cards is placed on the empty bottle. Each player blows cards off the deck on the bottle in turn. The one who blows the last card off the bottle has to drink one glass of beer. Variation: If somebody spots an ace among the cards a player blew off - that player has to drink once. So if someone blows down a bunch of cards and two aces are visible that person would drink twice.
Courtesy of: Nic.funet.fi
|
Game Name: Beat the BartenderNeeded Tools: DrinksDrunk Level: Getting Started, Buzzed,Drunk , Hammered, Shit Faced Another game for the insane, very very high buzz factor. As the story goes, nobody has ever won, lost or drawn.
Some tips : - don't play it in a crowded bar (you may lose 'your' barman). - Make sure the bar staff are friendly and can take a joke (very important to avoid a draw). - Don't make any plans for the following morning.
The steps are very simple :
1 The drinker approaches the bar and orders a shot drink (whisk(e)y, bourbon, vodka, etc., etc..). 2 The drinker pays for the drink with too much money (i.e. hand over a $5-bill for a $2 drink). 3 As the barman goes away to get change, the drinker shoots the shot. 4 When the barman returns with the change, go to step number 1.
The game ends in a number of possible ways:
- drinker falls over (Result: Bar wins). - barman punches drinker's lights out (Result: Draw). - drinker gets thrown out (Result: Draw). - bar closes (Result: Drinker wins).
|
Game Name: Race to 99Needed Tools: CardsDrunk Level: Getting Started, Buzzed,Drunk , Hammered , Shit Faced An interesting card game involving that "new" math. Mid level buzz factor. Supplies: people, beer, and a deck of cards.
The object of the game is to play cards into a pile and have the value of the pile equal 99. You start off by dealing four cards to each player, then turn the top card over. Play goes around the circle with each person playing a card, mentally keeping track of total value of the pile.
Special cards:
King - Kept to avoid drinking or place drinking responsibilities on Someone else, usually used near end of game. Four - used as a skip card when you have none to play, can also be used to skip drinking responsibilities goes. Tens - When in the 90's, this drops the value of pile by 10, otherwise its a regular card.
Socials occur whenever the total equals a number ending in 9. Special socials on 69 and 71. On special you must drink twice.
Whoever gets hit with 99 must drink 1/2 glass.
After you play a card, draw another from the stack. When out of cards, reshuffle those already played.
Courtesy of: Nic.funet.fi
|
Game Name: Drain the PitcherNeeded Tools: Big PitcherDrunk Level: Getting Started, Buzzed,Drunk , Hammered , Shit Faced
All players sit in a circle. Each player contributes one beer to the pitcher. One player starts drinking from the pitcher. This person can drink as much or little as s/he chooses. When done, the pitcher passes to the next player who does the same thing. The person who empties the pitcher is the winner. The person who drink immediately before the winner is the loser.
The loser must then put a beer in the pitcher for each of the players; then play starts again. Or a variation is that the loser puts in two beers, the winner zero, and everybody else puts in one.
This is also a great game to be played in bars. Buy a big pitcher of beer. Pass it around. The loser buys the next pitcher. It is important that the pitcher is big - it makes it harder to judge the amount of beer remaining.
Courtesy of: Nic.funet.fi |
Game Name: Brain DamageNeeded Tools: Deck of CardsDrunk Level: Getting Started, Buzzed,Drunk , Hammered , Shit Faced A fantastic game. Undoubtedly when you first explain this game, people give blank stares and are confused, but after a quick round, everyone usually gets the hang of things. You'll need a deck of cards with all 8s, 9s and the red 10 tens removed, people, and the ever-important beer. The buzz factor starts out low, but with lots of people, dealing last can be dangerous at best. The ranks of the cards are: Face cards .5 points Aces 1.0 point 2-7 face value 10s wild The game is played just like BlackJack but to 7.5 points. First, lay out all cards face down, everyone "cuts for deal". Highest card deals first (10 would be 7.5, 7 is very good). Deal will go from highest draw to lowest. Very important: you cannot leave the game until after you have dealt. That's why dealing first is great, dealing last has been known to result in "Brain Damage." Dealer takes deck, deals one card face down to first player, one card face down to self. Player looks at card, then bets any amount of beer, a large shot glass is usually a good limit. Player keeps first card face down, and can take as many hits as he wants. If he goes over 7.5, he must announce that fact, and then drink the bet. If not, when he stops, dealer turns over his card, and then hits until he thinks he has the player beat. If dealer busts, he drinks the bet. When the dealer is satisfied with his hand, the player turns over his card. Lower total drinks. Ties mean player drinks. The dealer then goes to the next player, repeating the process until the deck is exhausted. If the player gets a "five card charlie" (5 cards, not busted), he wins immediately, dealer cannot draw, dealer loses even with a 10 in hand. If player draws to 7.5, dealer can of course try to tie (win). If the dealer begins dealing begins with six or less cards, the penalty is to deal again. WIth six or less cards, dealer lays them face down, the player bets, they both draw a card, loser drinks (tie == player drinks) Play continues until everyone has dealt.
Courtesy of: Nic.funet.fi
|
Game Name: DictatorNeeded Tools: CardsDrunk Level: Getting Started, Buzzed,Drunk , Hammered , Shit Faced Begin play by have all players draw a card. The player with the highest card is the dictator. The dictator then announces some card-based condition(s) and deals out as many cards as he likes (try to keep it less than 5 per player). For every card a player has that meets the announced conditions, they take a drink. The dictator is also dealt a hand of cards, except giving, rather than taking drinks. After dealing, the dictatorship passes to the left. Easy conditions are: all odd cards, all red cards, etc (as always, be creative). Conditions can be combined. For example: if the conditions are all red cards drink once, all even cards drink once, and all aces drink twice, then a player with the ace of hearts would drink four times (face cards are Jack=11, Queen=12, King=13, and Ace=14). Variation: The dictator can use other non-card based conditions as they want. This is the reason and rationale of being dictator, to change the rules as you please and keep the game interesting.
Courtesy of: Nic.funet.fi
|
Game Name: Guess The NoteNeeded Tools: Beer BottleDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced One player takes a seat at the instrument. The other players drink unspecified amounts of beer from the bottles. The first player blows a note on his bottle, as if playing a flute. The person at the instrument has 3 tries to repeat the note with the instrument. If repeated correctly, the first player drinks. If the person never matches the note, he drinks three and passes his turn.
|
Game Name: Indian PokerNeeded Tools: CardsDrunk Level: Getting Started, Buzzed,Drunk , Hammered , Shit Faced Each player is dealt one card that they can not look at. They must place the card on their foreheads so that everyone else can see the cards. That means you can see everyone card but your own.
Dealer begins by betting that he has the highest card by saying how many drinks he wishes to bet. Players who don't think they can win fold and take as many drinks from their beer that the current bet is at. The player who ends up losing with the lowest card with the lowest card must drink the total of the bets.
Courtesy of: Nic.funet.fi
|
Game Name: One Big ChickenNeeded Tools: PeopleDrunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced The person who knows all the phrases begins, one phrase a time. The game follows the same routine as the Twelve Days of Christmas. So, the sixth person in the circle would have to repeat the sixth phrase, as well as the previous five.
If you mess up a phrase you drink the number of phrases you had to complete, and then start over at the first phrase. This continues until the game is completed, saying all ten without screwing up.
The phrases are:
1 Big Chicken 2 Cute Ducks 3 Brown Bears 4 Hairy Running Hares 5 Fat Females Sitting, Sipping scotch, and smoking cigarettes 6 Sheets Slit by Sam the Sheet Slitter 7 Sexy Siamese Sailors sailing the seven seas 8 Echoing egotists echoing egotistical ecstasies 9 Naughty Knocked up Nuns navigating the Nigerian desert towards the nunnery 10 fig pluckers plucking figs, I'm not a fig plucker or a fig pluckers son but I'll pluck figs until the fig plucking's done!
|
Game Name: Thirty OneNeeded Tools: CardsDrunk Level: Getting Started, Buzzed,Drunk , Hammered , Shit Faced The game follows the same premise as BlackJack, but with some important variations. The object of the game is to get as close to 31 points in your hand without going over. Aces are 11, all face cards are 10 points, and all other cards are face value. Each player is dealt three cards, two face-down, and one face-up. The play rotates, like in BlackJack, for additional cards. At any point in the game, if you think you have a high hand, 28 points or so, you can "knock," which means everyone else has one last draw to add to their hand. After everyone plays their last card, the hands are laid down and the person with the lowest point total has to drink an entire beer before they lose again in an ensuing hand. If the person who knocked has the lowest point total, that player must also drink an additional penalty beer for poor play. If someone does not finish their beer before losing again, they must drink yet another penalty beer. Finally, anytime someone has a total of 31 in their hand, they immediately place their cards down and EVERYONE else is a loser. Fast play can be a killer.
Courtesy of: Nic.funet.fi
|
Game Name: TrappedNeeded Tools: CardsDrunk Level: Getting Started, Buzzed,Drunk , Hammered , Shit Faced The deal alternates clockwise. All of the cards are dealt out face down to each player. The players should make sure to keep their hand hidden from the other players. Play begins with the player seated clockwise from the dealer. That player lays down any card he/she wishes. The next players (clockwise) need to lay down the same face value card (1 per player) as the previous player. When the play gets to someone who does not have a card of the same face value, that player becomes 'trapped' and must take a drink. The next player may then play any card. If the 'trapped' player doesn't have that card they remain trapped, and must take another drink. Then plays shifts back to the other player adjacent to the trapped player. This person then plays any card. This goes back and forth until the 'trapped' player becomes untrapped by playing the same face value card as one of the adjacent players. Play continues until a player plays their last card. Once this happens, the rest of the players must count their remaining cards and take that many drinks.
Courtesy of: Nic.funet.fi
|
Game Name: SuicideNeeded Tools: CardsDrunk Level: Getting Started, Buzzed,Drunk , Hammered , Shit Faced The dealer shuffles. Each card in the deck is worth a respective amount of "drinks" or swallows of beer. The 2 is worth two drinks up to the 10 being worth 10 drinks. The jack is 11, queen is 12, king is 13 and ace is 14. The player being dealt to then calls out suit. The dealer starts turning over cards until he flips one with the same suit as the player called. The player then drinks the number of drinks represented by that card. Then play moves to the next idiot. Now doesn't that sound like fun? Play continues until people are messing themselves or can no longer call a suit out to play.
|
Game Name: Up & Down the RiverNeeded Tools: Deck of CardsLearned: State College, PA (Penn State University)Drunk Level: Getting Started, Buzzed,Drunk , Hammered , Shit Faced Deal 4 cards to everyone face up. The dealer takes one card from the remaining cards and says "take one". Anyone who has that card drinks once. If you have two of that card you drink double, three...triple, etc. The dealer flips the next card and says "take two" same as before only its 2 drinks for each card you have that matches. After that it goes take 3 then take 4. It then is give four, give three, give two, and give one. Then start the sequence over until you run out of cards.
|
|
Game Name: Three ManNeeded Tools: 1 Pair of DiceLearned: State College, PA (Penn State University) Everyone starts off by rolling one die till someone rolls a three. That person then becomes the three man which is quite similar to the asshole. The game then proceeds around the circle with people taking turns rolling the dice. The dice are only passed when someone rolls something that does not require drinking. Here is what each roll means: 3: Whoever is the three man must drink. If the three man rolls this then he may pass the title to a person of his choosing. 7: Person to the right of "roller" drinks 9: Social... Everyone has a drink 10: Person to the right of "roller" drinks 11: Person to the left of "roller" drinks Other dice combinations: - 4 & 1: Whoeverrolls this gets to create a rule. There are many rules and you can have a lot ofun with it. - Doubles: When someone rolls double they can give away drinks totaling the dice to any player or combination of players. One Exception: If you roll double sixes you have to drink 12!! At any time during the game the three man can be told to drink. |
Game Name: Power HourNeeded Tools: BeerLearned: State College, PA (Penn State University)Drunk Level: Getting Started, Buzzed,Drunk , Hammered, Shit Faced  The object of the games is as folllows: Each player must do 1 shot of beer per minute for 1 hour. Yes that is 60 shots of beer in oen hour. You cannot chug beers to catch up or move ahead. The idea is to have an official timer and all participants do one 1oz shot of beer each minute for an hour. Please keep in mind that if you make it to the end of the hour you will have drank 5 beers!!! Good Luck.... |
Game Name: Never Have I EverNeeded Tools: A Very High Sharing ThresholdLearned: State College, PA (Penn State University)Drunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced The rules are pretty simple. This game is based on getting to know one another. There is nothing better to pick up that hot girl or guy and know what you are getting into... The players sit in a circle or around a room and someone starts out with the phrase "Never Have I Ever" (insert something you may have done or want to find out if another player has done). If anyone in the group has done this they have to take a drink. If you have not done it you wants to find out more about your friends. If only 1 person drinks they must tell a detailed strory about the events. The play continues around the room until you learn everythign about your friends or are burnt out from bearing your soul.... Example: If the you say "Never Have I Ever Hooked up with Someone in this Room" and only two of you party goers drink. You just learned a secrect.... If only one drinks then you know someone is lying and you get the story. Have fun and feel free to get very personal.
|
Game Name: BullshitNeeded Tools: Deck of CardsLearned: State College, PA (Penn State University)Drunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced Bullshit should have 3 to 6 players. All players will sit in a circle, the dealer will dea out the entire deck to all players. The object of the game is to get rid of all your cards. Starting with aces, the first player lays down the number of aces they have, stating the number of cards. If ou want to win you are going to have to be a good bluffer. If you don't have the card and think you can get away with it lie. If someone thinks that you are lying, they say "Bullshit!" If that person is right, you drink an amount proportional to the number of cards in the stack; lots of cards already played = lots of drinks. However, if you were honest in your play and someone says "Bullshit!" that person ends up drinking the prescribed amount. Play starts with aces, then goes on accordingly, through kings, then repeats back to aces. If you are caught bullshitting or falsely accuse someone of bullshitting you must drink the amoutn proportional to the number of cards in the stack!!! Continue playing until someone runs out of cards.
|
Game Name: Drunk DriverNeeded Tools: Deck of CardsDrunk Level: Getting Started, Buzzed ,Drunk , Hammered, Shit Faced | Pick as many cards as you have players. Pick one ace & one king and mix in the deck before you deal one card to each player. Players need to memorize their card. The player with the ace is the drug dealer and the player with the king is the cop. The drug dealer must wink at the other players. Any player who sees the wink must then say "The deal is done." It is up to the cop to determine who the dealer is. For each wrong guess, the cop must drink for 10 seconds. Players may bluff and pretend they saw the wink even if they haven't which makes it a lot more fun. This is fun with large groups of people because it is harder for the cop to guess. However, if the cop sees the wink, the dealer must drink for 10 seconds. |
|
Game Name: High LowNeeded Tools: One Deck of Cards & A Lot of LuckLearned: State College, PA (Penn State University)Drunk Level: Getting Started, Buzzed,Drunk , Hammered , Shit Faced Any number of people can play High Low but only two participate at a time, one dealer and one player. The dealer turns over the top card of the deck to start. The player must then guess whether the next card will be higher or lower than the face-up card. Each card is turned up and is placed in a used pile. If the player is correct 5 times in a row it becomes their turn to deal the cards and the dealer becomes the next victim with the used pile remaining. If the player gets less than 5 right answers in a row right they must take as many drinks as the card values in the used pile add up to upon guessing a wrong answer. Once a wrong answer is given the used pile is cleared and the player starts over. If after guessing the card it is a match the player skips the card and can give the amount of the card in drinks to other participants. The object of the game is to get 5 in a row and pass to the next player unless you are really trying to get Hammered.
|
Game Name: Name That TuneNeeded Tools: Your Musical KnowledgeLearned: State College, PA (Penn State University)Drunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced Game Rules: Simple Rules: When you are out at a bar and need something to get the night started... This is your game. When a song comes on the first person to say the songs name directly followed by the words "drink" gets to instruct all fellow drinkers to have a sip in their honor.. Pretty Easy.. Name the song & everyone else drinks....
|
Game Name: Flip Pack aka Flip Cigarette BoxNeeded Tools: 1 Pack of CigarettesLearned: State College, PA (Penn State University)Drunk Level: Getting Started , Buzzed,Drunk , Hammered, Shit Faced Use one pack of ciggarettes and flip them end over end. If it lands long side down you can give 1 drink to anyone. If it lands top or bottom side down you give two drinks. If it lands on it's side you drink one and pass to the next player. If you get 7 lands on it's side or top / bottom you can create any rule you want (thumb master, etc.) You continue to flp until you miss / land on it side then you move to the next player. GREAT BAR GAME!!! *** The pack has to rotate a minimum of 1 full turn in order for the landing to count.
|
Game Name: Pyramid (F***You Drink)Needed Tools: 1 Deck of CardsLearned: State College, PA (Penn State University)Drunk Level: Getting Started, Buzzed,Drunk , Hammered, Shit Faced  You can play this game with up to 6 players. You must select a dealer that you trust not to cheat as they will have the "counting" control. The dealer will place 15 cards face down in a pyramid. Row 1 = 1 Card, Row 2 = 2 Cards, Row 3 = 3 Cards, Row 4 = 4 Cards, & Row 5 = 5 Cards. The dealer will then select a player to randomly turn any 5 of the cards sideways in any row. (You'll learn why in a minute) The dealer will then deal the remaining cards to all players starting with the dealer first and moving to the right. The dealer will flip the first card in row 1 and count 1-2-3 dead. All players must participate simultaneously as there are no turns.. All players must throw a matching card of any suit on top of the fliped card and say "Fuck You (Insert Name Here) drink BEFORE the dealer says DEAD, the dealer will then continue to count 1-2-3-Dead until he/she reaches dead on that card. (Obviously there are 4 of every suit in the deck so you don't know if someone else has the card or it's in the Pryamid until the dealer reaches Dead0 The only person who has to drink is the one who was called LAST on each card. The dealer then will repeat the process moving down each row from left to right until all cards are exhausted. Now the important part: How much to drink? The "count" is determined by the table below. The final caller on that card GIVING the drink must count to that number as sloowwww or as fast as they like. The person called must drink until the caller reaches the prescribed drinking "count" Row 1: Amount of Cards x 1 Row 2: Amount of Cards x 2 Row 3: Amount of Cards x 3 Row 4: Amount of Cards x 4 Row 5: Amount of Cards x 5 Please remember that the side ways cards are DOUBLE... So to do the math Row 3 with 3 cards would be a 9 count. Sideways would be an 18 count. If you run out of cards you are exempt from drinking for the remainder of the game. Notes: You may participate more than once on a card if you have muliple cards of that value... It is usually in your best insterest to draw the other players to throw so you are the last to place before the dealer reaches dead...
|
Game Name: Speed QuatersNeeded Tools: Shot Glass & Large BeerLearned: State College, PA (Penn State University)Drunk Level: Getting Started, Buzzed,Drunk , Hammered , Shit Faced Everyone sits around a table with a large glass of beer in the center and two shot glasses at opposite ends. Each Player tries to bounce the qaurter in the shot glass just like the Quarters game. The player takes as many shots as needed to make it. When the quarter is in the galss you pass to the left. Eventually both shot glasses will come to someone. That person must drink the middle glass and fill for the next game. Easy and adds more momentum then quarters. This game gets people who suck at quarters really hammered. |
Game Name: KingsNeeded Tools: Deck of Cards & PitcherLearned: State College, PA (Penn State University)Drunk Level: Getting Started, Buzzed,Drunk , Hammered, Shit Faced  Place a deck of cards face down around a large cup or pitcher in the center of the table. The players go around the table and draw a card. Here is the breakdown of the cards. Ace - Social (everyone drinks) 2-5 - Take that many drinks (you drink) 6-9 - Give that many drinks (give the hot girl the drink or whoever) 10 - To the left one drink Jack - Categories - the person who picks the card thinks of a topic like a porn movie. Then that person names a porn movie. Everybody follows suit and the person who messes up drinks 3 drinks. Queen - Question - Look at a specific player and ask a question. That player must look at another player and ask a question. You keep going until someone laughs, pauses, or answers the question. Tip: Ask something outrageous to throw the next player and make them drink. King - Kings as the game is named are special, the 1st, 2nd, & 3rd king picked pours their beer or drink in the pitcher & makes a rule, when the 4th king is picked that person has to drink whatever is in the pitcher BEFORE you begin the next game.
|
Game Name: AssholeNeeded Tools: Deck of CardsLearned: State College, PA (Penn State University)Drunk Level: Getting Started, Buzzed,Drunk , Hammered , Shit Faced The first hand dealt determines the "Presidential Order" The initial dealer is picked by who is youngest. The dealer will then deal out all cards. The person to the left of the dealer plays first The object of the game is to get rid of all your cards first. To start the game you can lay down any card or cards with the same face value. The person following you must lay down a card of equal or greater value. They must also use the same amount of cards as you did (Doubles on Singles on Singles, Doubles on Doubles, Triples on Triples). If you lay down doubles (two cards of the same value) then they would have to lay down two of something equal or greater. If the player lays down the same card as the previous player then the next player is skipped and must drink. Also if you can't play any of your cards then you must skip and drink. The cards are cleared if a 2 is played or if noone can "beat" the last card. When the cards are cleared the player can start with any card of their choosing. If a 4 is played it is a social and all players must drink. Play continues until all cards have been played. After the first hand we begin the "Presidential Orde" wich is a ranking system which is as follows: President, Vice-President, Treasurer, Senators, Vice Asshole, Asshole. Whoever goes out first becomes the new President for the next game, the second person becomes the Vice-President, and so on. For the following rounds. The best part of the games is that anyone who ranks higher than you can make you drink at any point. Administrative Mandates: The Asshole (Last Person Out) must always deal and clear the cards. Also the Asshole must give the two best cards in their hand to the President. The President gives the two worst cards in their hand to the Asshole. The Vice Asshole (Next to Last Person Out) must give their best card to the Vice President. The Vice President gives the Vice Asshole their worst card. If the President remains in office for 3 terms (games) they can create a rule of their choosing. Card Values in order lowest to highest: 3,4 (Social),5,6,7,8,9,10,Jack,Queen,King, Ace, 2 (Clearing Card)
|
Game Name: QuartersNeeded Tools: Shot or Beer Glasses & QuartersLearned: State College, PA (Penn State University)Drunk Level: Getting Started, Buzzed,Drunk , Hammered, Shit Faced Quarters can be played with any number of players. Play is best with 3-5 players. Sit at at a table or bar. To decide who will go first, always start with who's birthday is next. The shooter tries to bounce a quarter off the table and into a glass. If the quarter goes into the glass, the shooter chooses a person at the table to take a drink. The amount or size of the drink is debatable and the if played with beer the giver can count backwards from 3 as slow or as fast as they want. The shooter's turn is over when he/she does not make the quarter in the cup. Play then proceeds the next shooter. After a shooter makes 3 shots in a row a rule may be applied that can only be voided by another shooter who makes three in a row and voids as their rule. Rules that are fun are thumb master, no names, no cursing, etc... If you break the rule you have to take a drink... |
 Official Coinage and Quarters website offering an official Quarters and Coinage Board. Here you will find hundreds of drinking games and cocktail recipes.
|
Game Name: Beer Pong (Penn State Style)Needed Tools: 2 Ping Pong Ball, 6-8 Foot Table, & 14 Plastic CupsLearned: State College, PA (Penn State University)Drunk Level: Getting Started, Buzzed,Drunk , Hammered, Shit Faced  Beer Pong is one of the best games ever played. You will have 2 teams of 2 people for doubles or 1 persons per team for singles. Redundant I know but I have to explain the rules. Setup: You will setup your beer pong cups (plastic cups usually 16 oz) on each end of the table in a Pryramid of four rows. Row1 (Front) has 1 Cup, Row 2 (2nd Row) has 2 Cups, & Row 3 (3rd Row) has 3 cups. The 3rd row will be alligned on each side of the table with the back edge. Fill each of the cups with beer either 1 or 2 beers per side is the norm but you must decide the quantity before you play. You will also need one water cup per team to "rinse" the balls after they hit the ground. Game: The object of the game is to hit all of your opponents cups before yours are finished. To start stand behind the end of the table and throw (not bounce) the pong ball into the opponents cup. You can lean up to 2 feet beyond the edge. If you put the pong ball inside the opposing teams cup they must drink that beer and rearrange their cups in in the following order. Your teamate goes next and the same above rules apply. After you go the other team repeats the process. ** Please see rules below for making two in a row during the same round. One Hit - (Row 1 = 2 Cups, Row 2= 3), Two Hits (Diamond - Row 1 = 1 Cup, Row 2 = 2 Cups, & Row 3 = 1 Cup), Three Hits (Row 1 = 1 Cup, Row 2 = 2 Cups), Four Hits ( Row 1 = 1 Cup, Row 2 =1 Cup), Five Hits (Row 1 = 1 Cup) Six Hits (You Lost Drink) You continue to play until all cups from one team are gone. Special Rules: If your team makes two shots in a row during one turn you get "the turn back" so you and your teammate get to go again. If you continue to get two in a row you continue to go until the game is over skipping the other teams turns. THE LAST CUP: If you & your teammate make the last cup on the same turn the game is OVER and the other team must finish their beers & yours. If you make one shot of 2 on the last cup the other team gets two REDEPTION shots. If either teammate makes their REDEMTION shot they the last cup is reset and you continue playing as if it was never hit. If BOTH teammates make the REDEMPTION shot that is considered your last cup and you must make one of two redemption shots to continue.
|
|