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This is a version of "Race To 99" with some new rules. I find the game a bit more involving now and gets you a little drunker than before. after all that's why you here right?
The object of the game is to play cards into a pile and have the
value of the pile equal 99. You start off by dealing four cards to each
player, and then turn the top card over. Play goes around the circle with
each person playing a card, mentally keeping track of total value of
the pile.
Special cards:
¨ King - Kept to avoid drinking or place drinking responsibilities on someone else. Usually used near end of game.
¨ Queen – increases the pile number by 12.
¨ Jack – increases the pile number by 11.
¨ Tens - When in the 90's, this drops the value of pile by 10, otherwise its a regular card.
¨ Six – when playing with more than 3 people person to the right has to drink.
¨ Five – When playing with more than 3 people the person to the left has to drink.
¨ Four - used as a skip card when you have none to play.
¨ Ace – increases the pile number by 1.
IF you through the same card as previous player you have to drink.
When total of pile is above 90 whatever card thrown exceeds 99 then that number is subtracted to instead of added. Person throwing card has to drink.
If you throw a face card you must drink
Socials occur whenever the total equals a number ending in 9. Special socials on 69 and 71. On special you must drink twice.
Whoever makes 99 picks a person to drink.
After you play a card, draw another from the stack. When out of cards, reshuffle those already played.
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Circle of Death! Needed Tools: Deck of cards, 4-8 players Drunk Level: Hammered HOW TO PLAY: Players sit in a circle at a table. Shuffle cards and spread them out in a circle in the middle of the table. Place a beer in the center of the circle. Each player takes turns picking a card out of the circle. Each card has a different 'game.' 2) 2's for you. Player who picked the card points at another player and tells them to drink. 3) 3's for me. Player who picked the card must drink. 4) 4's for whores. All females at the table drink. 5) Never have I ever. Players place three fingers on the table. Player who picked the card starts out by saying "Never have I ever...(insert task)" Any player who has done it must put one finger down. The next player continues the play, with another "Never have I ever..." Play ends when one player has all three fingers off the table and must drink. Example: been to Canada, had a threesome, etc. 6) 6's for dick. All males at the table drink. 7) 7 heaven. All players must put their hands in the air. Last player to throw their arm up losses and must drink. 8) Rule. Player who picked the card must make up a rule for the remainder of the game. Example: "No one can go to the bathroom, Have to keep your hand on your drink, Must clap your hands before you drink." Any player to break the rule must drink. Previous rules can be cancelled out when another player gets an 8. 9) 9's Rhyme. Player who picked the card starts out with a word and the next player must rhyme it, until a player can't think of another rhyme and has to drink. Example: "Rat, cat, hat, bat, etc.." 10) Social. Everybody at the table drinks. Player who picked the card drinks twice. Jack) Statement. Player who picks the card starts off a statement with one word. Next player must continue the statement, repeating the first word. First player to break the statement, forget the statement, or hesitate drinks. Example: "I, I had, I had a, I had a big, I had a big glass..." Queen) Question. Player who picked the card starts off with a question directed to another player. The player must respond only in question form, but can direct their question to any other player. First player to hesitate, repeat a question, or respond in a statement must drink. King) Category. Player who picked the card starts off by naming a category(car brands, make up brands, bands, etc.). Next player must continue by naming something in the category until one player hesitates and must drink. Ace) Waterfall. All players start to drink at the same time. The player who picked the card is the only person allowed to stop drinking. Once this player stops, the player to his/her right can stop. All players must keep drinking until the player on their left has stopped. If at any point the circle of cards is broken with a space between two cards, the player who breaks it must chug the beer in the middle of the circle! Play continues until the deck is finished or everyone is too drunk to function. :) |
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This game is played similar to many ring games but i find this to be a fun game with hilarious effects after a couple of drinks have gone down the hatch. Also make sure you play with a standard 52 card deck of playing cards. This game gets you pretty shitfaced if you drink right!!!!!!!!!! Circle of death 2= You: You pick someone to drink 3= Me: You drink 4= Whores: Girls drink 5= Thumb Power: At any time player who drew card may put thumb on table, last person to do so drinks (player can do this at any time - this card stays in effect until someone else draws a 5 then the player who had the 5 originally no longer retains thumb power) 6= Dicks: Guys drink 7= Heaven Power: This card is similar to thumb power except you use your finger instead and point to heaven 8= Mate: Pick someone to drink with you 9= Bust a Rhyme: This can be tricky for beginners, player who drew card must say a word then it goes in a circle rhyming until someone doesn't say anything or doesn't rhyme the word 10= Spin: Spin an object the person it lands on has to drink Jack= Rule Card: Player who drew jack makes a rule that stays in effect for remainder of game, unless canceled by another jack (ex. Jill has to drink 2 beers every time someone says hi) Queen= Question: This is tough until you learn the rules, player who drew queen must ask a question to someone, in turn this person must not answer but ask someone else a question. this process is repeated until someone answers a question or doesn't say anything. If you mess up you drink King= Never Have I Ever: Player who drew king must say something they have never done, if anyone in the group has done that thing they must drink Ace= Waterfall: The player who drew ace must start drinking then in a circle like fashion everyone follows but the person to the left or right( however your circle is going) cant stop drinking till the person before them is done Joker= Go wild, everyone can do whatever they please ( ex. make someone drink, drink yourself, make a rule Submitted by: Ryan Wilson |
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Fun way to get hammered.. Supplies: Alcohol, 4 players or more, 1 less spoon than amount of players, and a deck of cards Deal 4 cards to each player. The dealer holds remaing cards. Flip over the top card if he doesn't need it he can pass it to the left or keep it and pass another card from his hand. You continue this routine until someone hase 4 of the same cards (example 4 kings, or 4 2's).. Without saying a word the person who has the 4 of a kind grabs a spoon and everyone should follow their lead, the only person to not have a spoon has to drink as much as the winner says. Submitted by Heather Brooks |
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Seconds (named for the amount of seconds a person has to drink for in a given turn) is a card game. It uses a standard deck of playing cards. The play goes around the table with each player taking turns being either the "dealer" or the "drinker", with the former drawing the card that tells the latter how long to drink for. The drinker gets the chance to "challenge" the dealer which may lead to the opposite player doing the drinking. Equipment: 1 Deck of Cards 2 or more people Alcohol (most likely beer)
Origins: The game was invented in Hopewell Valley, New Jersey in 2008 by college students Jon Bershad (me), Zach Nichols, and Takis Tzetzos while home on winter break from school. At a party, the three just started flipping cards and making the others drink based on the card's number. Eventually they began adding rules until Seconds was born. Drunk Level: Chances are the players will get pretty hammered, as the game consists mostly of just chugging for large amounts of time. Official Rules: The players sit in a circle with the shuffled deck of cards in the middle. Play goes around counter-clockwise with one person being the "dealer", and the person to his right being the "drinker". The dealer picks a card. The drinker has to then drink for as many seconds (hence the name) as the number on the card. If the card is a face card, you just give it the corresponding number as its place in the deck (ie. Jack is 11 seconds, Queen is 12, King is 13, and Ace is 14). Before the drinker drinks, however, he has a choice. He can take the number of that card, or he can challenge the dealer. If he challenges, the dealer draws another card.
*If the card is higher than the first card, the dealer has to drink the number on the higher card and the drinker doesn't have to drink anything. *If, however, the second card is lower than the first, the drinker gets punished for challenging and getting it wrong and has to drink the combination of the two cards. *On the rare instances that the drinker challenges and the second card is the same as the first, both the drinker and the dealer have to drink the combination of the two.
Once the seconds have been dealt out, the drinker becomes the new dealer and the person to his right becomes the new drinker and so on, around in a circle until you are out of cards or drink. Optional Rule: The game is occasionally played with the rule that if, at any time, the dealer draws a suicide king card (one of the two kings that appear to be stabbing themselves in the head), the drinker has to finish whatever drink they have in front of them. |
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Take one can of beer and put in the middle of the table. Spread the cards in a cirlce around the can the first person takes one card from the circle the second person also takes one card from the circle the person who has the lower of the 2 cards drinks the difference then the first person puts their card on top of the can with a minimum of 2 corners off the edge keep going around until the cards or gone whoever knocks the fan off the can has to shotgun the can |
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Level of Drunkness:Hammered Supplies: beer, players, and a deck of cards First start out by dealing 3 rows of cards onto the table. The first row contains 5 cards, the second has 4 and the third has 5. Then deal each player 5 cards Start off by flipping over the cards in the rows one by one. Players hand out drink by matching the cards in their hand to the cards in the rows. Whatever the card value is thats how many drinks you hand out. Ten is ten, Jack is elleven and so on. After all cards in the rows are flipped over players then total the amounts of the cards remaining in their hand. Whoever has the highest amount then rides the bus. Riding the bus: The player(players) rides the bus by drinking the card that is flipped out of the deck. The person who is counting counts by laying down the amount of cards that the card flipped equals. Do this throughout entire deck. Person riding bus should finish atleast one beer. Submitted by: Kayla Wengert & Jason Leach |
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To begin, you need a deck of playing cards, place the cards spread out in a cicle, but keep them touching, DON'T BREAK THE CIRCLE or you must drink. The first person picks a card, if it's red (up to 10) you have to drink that amount, if it's black (up to 10) you can give those away to anyone you like, if it's a Jack then you say a word, then everyone has to rhyme until someone screws up or repeats, then they have to drink, if it's a Queen then you can hold onto it until someone else draws a Queen and you may ask ANY question (even if it's in random conversation) if they answer, they must drink, if it's a King then you are Captain Dickhead and get to tell anyone to drink as often as you like, finally, if it's an Ace, you make up a rule that people have to do to do before you drink, if you don't say/do it, then they must begin their drinks all over. When the circle of cards is gone, the game is over and you'll definitely have a buzz going on. Submitted by: Rachel Gordon |
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This game is like a mixture of a few, but a few games of this and you are ready to hit the bar. you will need to sit around a table with about 3 to 6 people. You pick on person to deal but this person can also play. The dealer asks the the players red or black the first round. If they guess it right they pass out 2 drinks, if they dont they drink 2. Then with the first card sitting in front of them, u ask them higher or lower. This is worth 4 drinks. They should have 2 cards in front of them now and you ask them in between or outside, this is worth six drinks. The last round is pick a suit, its worth 8 drinks. After u complete this you can then decide who goes into the gauntlet. You decided who goes into the gauntlet by having the players keep their cards in front of them. You then make 2 rows of 5 cards, the left side is give and the right side is take. Start at the bottom cards and go up alternating between give and take. If you have a card on the give side actually give another player that card and they have to drink either 1-5 drinks depending on what row it is on. The person with the most cards at the end of this will be sent into the gauntlet. Finally the gauntlet. The gauntlet will mess you up. U always put an Ace at the top and then put 12 more cards face down in a row. So a total of 13 cards. An Ace is worth 4 drinks plus 4 more cards in the row, K is 3 drinks plus 3 cards, Q 2 drinks 2 cards, J 1 drink 1 cards, all other cards are no good. You make it through the gauntlet once all the cards are gone. Now if u run outta cards in the deck and the player still has drinks, Then u repeat the gauntlet again. Hope u guys enjoy this game. Posted by: Andy Saccaro |
Game Name: Texas Hold-Em (Strip Poker) Drinking GameNeeded Tools: Deck of Cards and Hot GirlsDrunk Level: Getting Started, Buzzed, Drunk , Hammered , Shit FacedTexas Hold-Em with clothes and alcohol as the betting tools.
Minimum of 4 players (preferably girl to guy ratio is greater) Maximum articles of clothes = 6 Each article represents 1 1st round and how to bet: The game starts when everyone has alcohol in front of them and clothes on their body. The rounds consist of making the blinds which are taking a shot. If you are familiar with Texas Hold-Em then only the big blind will be used with the first person to the left of the dealer. Once the shot is taken then the next person in line takes the shot to remain in the hand then makes the first action bet, or check. This continues around the table until the last initial bet or raise has been called. The blind was a shot and the betting takes place with articles of clothing. (example: take the shot, then bet 1 article, the person to the left of you if intends to play the hand for that round takes the shot then calls the article of clothing.) After the first round of betting and everyone has taken the shot who intends to remain in the hand the articles of clothing that were wagered go into the pot in the middle of the table. 2nd round through final round: The first person to act makes the first action check or bet, followed by the person to his/her left to call the bet or raise the bet. This continues until the river card is displayed and the final bet has been called. At this point all players who have wagered clothing place them into the pot (at this point each player could be nude) The hand is won with the best hand and the person or persons without clothing can continue to play. If someone is sitting completely nude after losing the previous hand they can continue to play. If they choose to leave the table they must stand in their spot during the duration of the next hand. (look to the cover up rules towards the bottom of the page) This is done to show whoever loses needs to practice (plus its all in good fun and there is no need to be shy). Once the hand is done and they still do not want to play they can put their clothes back on. If you lost your clothes to someone who is still in the game and they are wagering them you can ask for them back. This is considered buying back your clothes They have the right to make you do something probably really funny or possibly gross involving other players (try to keep it friendly) if you choose to accept the action then you may have your clothes back and the person who gave you your clothes back now does not have that in his/her arsenal (this could make the game now harder for them to win) If they continue to play to win the clothes back this is done by calling articles of clothing that were wagered with an object or action to make the call known (simply a shot or a drink of beer per article, if they choose the action these must be kept in case they lose the hand AGAIN. There is no limit to the actions that can be bet or raised beyond the clothing amounts. (example: run around nude outside, in the apartment/house, or some sort of physical exertion standing at the table. While playing the game articles of clothing consist of socks, pants, shirts, hats, and undergarmets no more than 6 articles. Jewelery does not count, hair bows or bands do not count, there will be no articles worn at the table other than the 6 articles approved. During the hands there will be no foreign objects worn to cover (example; wagered articles, pillows, and HANDS) If you are sitting at the table to play then there should be no reason to be shy. This includes the person or person who lost and are standing at the table (CANNOT COVER UP) Submitted by: Doug Cummings |
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Put the cards in a circle so that the middle is open. Draw one card at time going clockwise. After you draw the card put it in the middle of the circle and then it is the next persons turn.
Tools Needed for game: - A deck of cards - 2- 10 people that want to get drunk - Good amount of Beer depending on how many people are playing
Drunk Level : Pretty Drunk almost hammered
Ace - Avalache (the person who drew the card starts drinking then the person next to them starts so on and so on when the 1st person stops the next stops and so on)
2 - Rule (Make a rule and when someone breaks the rule they drink) (A good one is can't say the 3 D's drink drank and drunk)
3-Social (Everybody drinks)
4-Rhythm (Pick a word and everyone has to rhythm with it whoever cant drinks)
5-Category (Pick a category ex. Cigerettes you say Newport, and next person says Marborlo and whoever cant think of one drinks)
6- I never or sentence (Do an I never say something you think other people have done that you haven't and who has, has to drink)Sentence you start with a word then the next person adds one so on and so on ex. peter (next person) peter did (next person) peter did die whoever messes it up first drinks)
7-President (you can make anyone drink whenever you want however many you want your the president of this game for now until someone else gets another 7 then you have become impeached)
8-To the left (Left of you drinks)
9-To the Right (Right of you drinks)
10-Bonzi (who ever is the last to say it drinks)
J-Jackoff (who ever is the last to say it drinks)
Q-Salute the Queen (whoever is the last to say it drinks)
K-F*ck the King (whoever is the last to say it drinks) Submitted by: Karla |
me Name: Six Gun Needed Tools: CardsDrunk Level: Getting Started, Buzzed,Drunk , Hammered, Shit Faced  Ok this game is best played with whiskey vodka rum just anything hard... but you atleast need 6 shot glasses 3 just the one shot and then 3 that are double or triple shot glasses... I think it is best played with Some Jack Daniels, Jager Mister, Tiquila, Glenfiddish (12-30 year old bottle really ruff shit) Captian Morgan, Wild Turkey Burbon... but you need 6 differnt alcohols... players how ever many you want... You have one Person be the Dealer... and only that one person is the dealer... unless he/she wants to get drunk really quick... You set the 6 shot glasses up like the chamber of a revolver pistol, 3 one shot glasses in a tringle... and 3 double or triple shot glasses in a tringle so you have a complete circle of your different alcohols... Your cards cannot contain the 7 8 9 10 jack queen or king cards only ace-6 You shuffle your cards and lay 6 cards face down on the table... Who evers turn it is has to pick one card and one card only... If it reads Ace... thats one shot of any glass he/she wants if it reads 2 than you take 2 shots, 3 you take 3 shots, 4 you take 4 shots, 5 you take 5 shots and 6 you have the Six gun shot you have to drink all the shots on the table... Thats my game that i came up with at a lil party a few months ago... and so far its the most played game yet It will fuck you up quick so you can get to bed quicker maybe even get you layed... but please drink responsibly and know your limit
Submitted by Nathan -The General of Drinking
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Game Name: JailNeeded Tools: CardsDrunk Level: Getting Started, Buzzed,Drunk , Hammered , Shit Faced Ok.... You will deal one card per player on each turn. Start by dealing by dealing to the left player one card. This is what you do when you get a card. The weird twist on this game is that noone can go to the bathroom without a "pee" card listed below. Ace-4 - Black Suit Give that many drinks. Ace-4 - Red Suit Drink that many drinks. 5- Social 6- You are in jail. You must drink each time any other player drinks. 7 - Get out of jail. This card will get you out of jail.. If you are not in jail you must save it and it does carry throughout all of the games of jail. 8 - "Pee" card - You need to have this card if you are to use the restroom. 9- Ryme - You need to start a ryme that will go around the table until someone skrews it up or can't think of a work that rymes with the one you mentioned. Example: tool (Answers: fool, mole, dual, school etc.) 10 - Do a shot... Jack - Category - The player that gets this card must choose a category of something (Sneakers, Vodka, Sexual Poisitons etc....) The first player not to answer must drink. Queen - Question The player that gets this card must ask another player a question. The asked player must immediatley without hesitation ask another player a question. The questions continue until someone answers the question or takes a pause win which they must drink. King - Make a rule ... anything thumbmaster etc.... You continue playing this game as long as you want but the key is that the person in jail, the get out of jail cards, & the pee cards carry over from game to game..... Have fun...
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Game Name: Crazy 8'sNeeded Tools: CardsLearned: MichiganDrunk Level: Getting Started, Buzzed,Drunk , Hammered, Shit Faced  Take the four 8's from a deck of cards and lay them out on a table, top to bottom. Deal the rest of the deck to the players sitting around the table. Players must take turns laying down their cards, building from the eights in either direction (matching suites).
Any card may be played, however;
if a player cannot lay down a card that directly follows one already on the table, a 9 on a 8 for example, they must drink for the total number of cards from those in the suit on the table and those missing in between.
if a player lays down a card that does not skip any cards, the drinks (of their card's face number) are given out to the player(s) of their choice.
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Game Name: Fuck the DealerNeeded Tools: Deck of CardsLearned: UnknownDrunk Level: Getting Started, Buzzed,Drunk , Hammered, Shit Faced The dealer holds the deck of cards and the other person has to guess what card (just the number) is on the top of the deck. If the first guess is correct, the dealer has to drink for 10 seconds. If the first guess is wrong, the dealer says either higher or lower and the player guesses again. If the second guess is correct, the dealer has to drink for 5 seconds. If the second guess is wrong, the player drinks for as many seconds as they were off from the actual number. The dealer, then, puts the card face up on the table so everyone knows which cards have been used. After 3 people in a row were not able to guess the card by their second guess, the dealer passes the cards to the next person
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Game Name: Pursuit Needed Tools: Deck of CardsLearned: UnknownDrunk Level: Getting Started, Buzzed,Drunk , Hammered , Shit Faced Group players in a circle. Put any question/answer type game in the center. The game begins by choosing one person as a "chaser" and another as the "runner". The chaser picks a question from the deck and reads it aloud. The runner decides whether to play or pass. If the runner passes then he must drink. Activity cards may make the game more interesting. If the runner answers the question correctly then the chaser has to perform the action on the card. If the runner gets answers wrong then he must do the action. Obviously, it is possible to avoid a 50% possibility of performing an "activity" by simply continuing to pass... but this also means you drink *every* time. Eventually, you might decide to risk it. Now if you are the chaser... you are more or less at the mercy of the runner. Each turn is for only one question, and the runner and chaser position each rotates one person clockwise each turn. Everyone gets to play.
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Game Name: Circle JerkNeeded Tools: Deck of CardsLearned: UnknownDrunk Level: Getting Started, Buzzed,Drunk , Hammered , Shit Faced Set all the cards facedown in a circle. People playing pick up cards in turn. 1 is a thumb card; the person who picked it up can use it whenever h\she wants. A thumb card is simply used when the person who picked it up puts their finger on the table whenever they choose to. The last person playing to put their finger down has to drink. 2-5 card allows the person who picked this card to hand out drinks to people playing. 6 is a f*** you card. Last person to say F*** you has to drink. 7 is a rule card; the person can make up any rule that they want. 8 is bathroom card. No one is allowed to go to bathroom without one. 9 is a You F*** card. Same as 6 card. 10 is a chug card. Person who picked it starts chugging, then person to left starts and so on. Once the person who started stops, the person beside them can stop whenever they want and so on. Jack is a catagory card. Person who picked this card thinks of a catagory; can be anything (condoms, computers, etc.). The person who can't name something from that catagory has to drink. Queen is person to right drinks King is person who pulls the last King has to finish their drink.
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Game Name: Water FallNeeded Tools: Deck of CardsLearned: UnknownDrunk Level: Getting Started, Buzzed,Drunk , Hammered, Shit Faced Ace - Waterfalls (The person who draws this card starts drinking; the person to the left then starts drinking; then the third and so on. Once the first person stops drinking, the second person can keep drinking or stop; the same with the third and so on)
2 - Take 2 (Person who draws this card must take 2 drinks)
3 - Take 3 (Person who draws this card may give out 3 drinks to whoever they want)
4 - Fours is for whores (All girls drink)
5 - To the right (Person to the right drinks)
6 - Six is for dicks (All guys drink)
7 - I Never (The person who draws this card will say something that they have never done; if anyone has done it, they must drink)
8 - Sentences (The person who draws this card says a word, then the person to the right says that word and adds another word, the next person repeats that and adds another word. This goes around the table forming a sentence until someone messes up - this person has to drink)
9 - Nines is rhyme (The person who draws this card will say a word, then the next person to the right has to say a word that rhymes with it. This continues around the table until someone messes up - this person has to drink)
10 - Thumb rule (The person who draws this card will put their thumb on the table. Everyone else must put their thumb on the table as well. Last person to put their thumb on the table drinks)
Jack - Social (Everone drinks)
Queen - Beer Bitch (This person must refill everyone's drinks)
King - Rules (The person who draws this card can make up any rule they want. Anyone who violates this rule must drink. Ex: can't say drink, drunk, or drank)
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Game Name: Four HorsemanNeeded Tools: Deck of CardsLearned: West Palm Beach, FLDrunk Level: Getting Started, Buzzed ,Drunk , Hammered, Shit Faced Take out the kings, deal 7 cards to each player, set deck in middle of table, place each king next to the deck on seperate sides, starting with the player left of the dealer you play a queen of appropriate suit and pass out 2 drinks one for the king one for the queen, if you cant make a connection you draw from the deck and drink until you are told to stop from the player to your left, you must play a card if you can and no gaps are allowed, first person out is the winner
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Game Name: WarNeeded Tools: Deck of CardsLearned: State College, PA (Penn State University)Drunk Level: Getting Started, Buzzed ,Drunk , Hammered, Shit Faced War is simple and doesn't have many rules, making it a good one for drunk people.
Someone is designated the dealer, and gives everyone 3 cards.
They then start drawing a card and alternating between 'drink one' and 'give one' as they draw a card.
If someone has a card that the dealer has drawn, and the dealer has said 'drink one', they must either take a sip of their drink or a shot, depending on what everyone's drinking.
If someone has a card that the dealer has drawn, and the dealer has said 'give one', they can tell one person of their choosing to drink.
Variations:
If your crew are better drinkers, you can speed things up by going 'drink one', 'give one', 'drink two', 'give two', 'drink three', and so on. Pick a number of drinks at the start of the game and go 1 - 3 (for example), and then restart the order after 'give three'. Makes losing extra painful!
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Game Name: Ring of FireNeeded Tools: Deck of CardsLearned: State College, PA (Penn State University)Drunk Level: Getting Started, Buzzed ,Drunk , Hammered, Shit Faced The game begins with a deck of cards face down in a ring formation. Clockwise around the ring each player takes it in turn to flip a card face up and places in the middle of the ring. All cards 2-Ace represent a different game so it's really 13 games in 1.
When a player turns a.....
2- MAKE A RULE (this rule is carried out until the end of the game)
3- PROPOSE A TOAST (the card turner proposes a toast to whatever he/she like but all players must consume some drink after the toast as a sign of respect)
4- 4 FINGERS (whoever turns the card has the power to deligate upto 4 fingers of drink to ANY player. They may give them all to one player or divide them up to a maximum of 4 players)
5- KING OF THE RING (the king of the ring has the power to make anyone drink whatever he/she likes whenever he/she wants until a new king is elected)
6- LADIES DRINK (all female players consume 2 fingers of drink)
7- CATEGORIES (the card turner selects a category e.g brands of clothing, golfers names, London football clubs etc and one at a time players give an answer until either someone can't think of one or their answer isn't correct. They then consume minimum fine of 2 fingers)
8- GENTS DRINK (all male players consume 2 fingers of drink)
9- BUSTA RHYME (the card turner says a word and players must give a word that rhymes with the original e.g lick, sick, prick, kick etc until either someone can't think of one or their answer isn't correct. They then consume minimum fine of 2 fingers)
10- SNAP (the last person to put their hand on top of the upturned 10 card must drink the minimum fine of 2 fingers)
Jack- THUMBMASTE | |